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20251213T173600023827Z_7d26031127464b25a4bade0a2bdd1bc7.json ID: 7d26031127464b25a4bade0a2bdd1bc7
Birthday Reminder
Resolved
2025-12-13 17:36:00 UTC
Open log
View JSON payload
{
  "_rawGameName": "Birthday Reminder",
  "appVersion": "1.3",
  "deviceModel": "iPhone13,1",
  "gameId": "011439e5501e49dea35c080f09310673",
  "gameName": "Birthday Reminder",
  "gameSlug": "birthday-reminder",
  "logType": "Exception",
  "message": "NullReferenceException: Object reference not set to an instance of an object.",
  "operatingSystem": "iOS 26.1",
  "platform": "IPhonePlayer",
  "reportId": "7d26031127464b25a4bade0a2bdd1bc7",
  "sceneName": "Main",
  "sessionId": "d577428b-44c4-4359-8ea2-5d1b18451fd3",
  "source": "UnityLog",
  "stackTrace": "PersonController.PersonManager.DeletePerson (PersonController.Person person) (at <00000000000000000000000000000000>:0)\nUI.Components.AreYouSurePrompt+<>c__DisplayClass10_0.<Show>b__1 () (at <00000000000000000000000000000000>:0)\nUnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel+ButtonState& button, UnityEngine.EventSystems.PointerEventData eventData) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointer (UnityEngine.InputSystem.UI.PointerModel& state) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.Process () (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule:Process()\n",
  "timestampUtc": "2025-12-13T17:35:59.9165100Z",
  "unityVersion": "6000.2.6f2",
  "uptime": 202.55039978027344
}
20251213T173557050564Z_c2800525667747d1bd1448955667b889.json ID: c2800525667747d1bd1448955667b889
Birthday Reminder
Resolved
2025-12-13 17:35:57 UTC
Open log
View JSON payload
{
  "_rawGameName": "Birthday Reminder",
  "appVersion": "1.3",
  "deviceModel": "iPhone13,1",
  "gameId": "011439e5501e49dea35c080f09310673",
  "gameName": "Birthday Reminder",
  "gameSlug": "birthday-reminder",
  "logType": "Exception",
  "message": "NullReferenceException: Object reference not set to an instance of an object.",
  "operatingSystem": "iOS 26.1",
  "platform": "IPhonePlayer",
  "reportId": "c2800525667747d1bd1448955667b889",
  "sceneName": "Main",
  "sessionId": "d577428b-44c4-4359-8ea2-5d1b18451fd3",
  "source": "UnityLog",
  "stackTrace": "PersonController.PersonManager.DeletePerson (PersonController.Person person) (at <00000000000000000000000000000000>:0)\nUI.Components.AreYouSurePrompt+<>c__DisplayClass10_0.<Show>b__1 () (at <00000000000000000000000000000000>:0)\nUnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel+ButtonState& button, UnityEngine.EventSystems.PointerEventData eventData) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointer (UnityEngine.InputSystem.UI.PointerModel& state) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.Process () (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule:Process()\n",
  "timestampUtc": "2025-12-13T17:35:56.9436600Z",
  "unityVersion": "6000.2.6f2",
  "uptime": 199.57760620117188
}
20251213T173555426720Z_e8277f21ee044cfba9d050b0c0d667a8.json ID: e8277f21ee044cfba9d050b0c0d667a8
Birthday Reminder
Resolved
2025-12-13 17:35:55 UTC
Open log
View JSON payload
{
  "_rawGameName": "Birthday Reminder",
  "appVersion": "1.3",
  "deviceModel": "iPhone13,1",
  "gameId": "011439e5501e49dea35c080f09310673",
  "gameName": "Birthday Reminder",
  "gameSlug": "birthday-reminder",
  "logType": "Exception",
  "message": "NullReferenceException: Object reference not set to an instance of an object.",
  "operatingSystem": "iOS 26.1",
  "platform": "IPhonePlayer",
  "reportId": "e8277f21ee044cfba9d050b0c0d667a8",
  "sceneName": "Main",
  "sessionId": "d577428b-44c4-4359-8ea2-5d1b18451fd3",
  "source": "UnityLog",
  "stackTrace": "PersonController.PersonManager.DeletePerson (PersonController.Person person) (at <00000000000000000000000000000000>:0)\nUI.Components.AreYouSurePrompt+<>c__DisplayClass10_0.<Show>b__1 () (at <00000000000000000000000000000000>:0)\nUnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel+ButtonState& button, UnityEngine.EventSystems.PointerEventData eventData) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointer (UnityEngine.InputSystem.UI.PointerModel& state) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.Process () (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule:Process()\n",
  "timestampUtc": "2025-12-13T17:35:54.7503980Z",
  "unityVersion": "6000.2.6f2",
  "uptime": 197.38450622558594
}
20251213T172250425504Z_b598428ca7dc4602b02af0ccb27a2d61.json ID: b598428ca7dc4602b02af0ccb27a2d61
Birthday Reminder
Resolved
2025-12-13 17:22:50 UTC
Open log
View JSON payload
{
  "_rawGameName": "Birthday Reminder",
  "appVersion": "1.3",
  "deviceModel": "iPhone13,1",
  "gameId": "011439e5501e49dea35c080f09310673",
  "gameName": "Birthday Reminder",
  "gameSlug": "birthday-reminder",
  "logType": "Exception",
  "message": "NullReferenceException: Object reference not set to an instance of an object.",
  "operatingSystem": "iOS 26.1",
  "platform": "IPhonePlayer",
  "reportId": "b598428ca7dc4602b02af0ccb27a2d61",
  "sceneName": "Main",
  "sessionId": "ffdadce6-d05d-4fe5-a523-b22d1d27a7d8",
  "source": "UnityLog",
  "stackTrace": "ImageCropperNamespace.FontSizeSynchronizer.Awake () (at <00000000000000000000000000000000>:0)\nImageCropper.Show (UnityEngine.Texture image, ImageCropper+CropResult onCrop, ImageCropper+Settings settings, ImageCropper+ImageResizePolicy croppedImageResizePolicy) (at <00000000000000000000000000000000>:0)\nUnityEngine.UnhandledExceptionHandler:HandleUnhandledException(Object, UnhandledExceptionEventArgs)\nImageCropper:Show(Texture, CropResult, Settings, ImageResizePolicy)\n",
  "timestampUtc": "2025-12-13T17:22:45.7017410Z",
  "unityVersion": "6000.2.6f2",
  "uptime": 23.102100372314453
}
20251213T172249728834Z_88e7df0876f449679c7b6d0fcc4f2acb.json ID: 88e7df0876f449679c7b6d0fcc4f2acb
Birthday Reminder
Resolved
2025-12-13 17:22:49 UTC
Open log
View JSON payload
{
  "_rawGameName": "Birthday Reminder",
  "appVersion": "1.3",
  "deviceModel": "iPhone13,1",
  "gameId": "011439e5501e49dea35c080f09310673",
  "gameName": "Birthday Reminder",
  "gameSlug": "birthday-reminder",
  "logType": "Exception",
  "message": "NullReferenceException: Object reference not set to an instance of an object.",
  "operatingSystem": "iOS 26.1",
  "platform": "IPhonePlayer",
  "reportId": "88e7df0876f449679c7b6d0fcc4f2acb",
  "sceneName": "Main",
  "sessionId": "ffdadce6-d05d-4fe5-a523-b22d1d27a7d8",
  "source": "UnityLog",
  "stackTrace": "ImageCropperNamespace.FontSizeSynchronizer.Awake () (at <00000000000000000000000000000000>:0)\nImageCropper.Show (UnityEngine.Texture image, ImageCropper+CropResult onCrop, ImageCropper+Settings settings, ImageCropper+ImageResizePolicy croppedImageResizePolicy) (at <00000000000000000000000000000000>:0)\nImageCropper:Show(Texture, CropResult, Settings, ImageResizePolicy)\n",
  "timestampUtc": "2025-12-13T17:22:45.6974490Z",
  "unityVersion": "6000.2.6f2",
  "uptime": 23.097856521606445
}
20251213T172248590327Z_48d655cc98a944618333cbb056a18a38.json ID: 48d655cc98a944618333cbb056a18a38
Birthday Reminder
Resolved
2025-12-13 17:22:48 UTC
Open log
View JSON payload
{
  "_rawGameName": "Birthday Reminder",
  "appVersion": "1.3",
  "deviceModel": "iPhone13,1",
  "gameId": "011439e5501e49dea35c080f09310673",
  "gameName": "Birthday Reminder",
  "gameSlug": "birthday-reminder",
  "logType": "UnhandledException",
  "message": "System.NullReferenceException: Object reference not set to an instance of an object.\n  at ImageCropperNamespace.FontSizeSynchronizer.Awake () [0x00000] in <00000000000000000000000000000000>:0 \n  at ImageCropper.Show (UnityEngine.Texture image, ImageCropper+CropResult onCrop, ImageCropper+Settings settings, ImageCropper+ImageResizePolicy croppedImageResizePolicy) [0x00000] in <00000000000000000000000000000000>:0 ",
  "operatingSystem": "iOS 26.1",
  "platform": "IPhonePlayer",
  "reportId": "48d655cc98a944618333cbb056a18a38",
  "sceneName": "Main",
  "sessionId": "ffdadce6-d05d-4fe5-a523-b22d1d27a7d8",
  "source": "UnhandledException",
  "stackTrace": "  at ImageCropperNamespace.FontSizeSynchronizer.Awake () [0x00000] in <00000000000000000000000000000000>:0 \n  at ImageCropper.Show (UnityEngine.Texture image, ImageCropper+CropResult onCrop, ImageCropper+Settings settings, ImageCropper+ImageResizePolicy croppedImageResizePolicy) [0x00000] in <00000000000000000000000000000000>:0 ",
  "timestampUtc": "2025-12-13T17:22:45.7039210Z",
  "unityVersion": "6000.2.6f2",
  "uptime": 23.104276657104492
}
20251213T172224836815Z_9a29d13311ca4c748e6dde9f62732072.json ID: 9a29d13311ca4c748e6dde9f62732072
Birthday Reminder
Resolved
2025-12-13 17:22:24 UTC
Open log
View JSON payload
{
  "_rawGameName": "Birthday Reminder",
  "appVersion": "1.3",
  "deviceModel": "iPhone13,1",
  "gameId": "011439e5501e49dea35c080f09310673",
  "gameName": "Birthday Reminder",
  "gameSlug": "birthday-reminder",
  "logType": "Exception",
  "message": "NullReferenceException: Object reference not set to an instance of an object.",
  "operatingSystem": "iOS 26.1",
  "platform": "IPhonePlayer",
  "reportId": "9a29d13311ca4c748e6dde9f62732072",
  "sceneName": "Main",
  "sessionId": "73436ffa-115a-4123-83fc-bfa911a6f598",
  "source": "UnityLog",
  "stackTrace": "ImageCropperNamespace.FontSizeSynchronizer.Awake () (at <00000000000000000000000000000000>:0)\nImageCropper.Show (UnityEngine.Texture image, ImageCropper+CropResult onCrop, ImageCropper+Settings settings, ImageCropper+ImageResizePolicy croppedImageResizePolicy) (at <00000000000000000000000000000000>:0)\nImageCropper:Show(Texture, CropResult, Settings, ImageResizePolicy)\n",
  "timestampUtc": "2025-12-13T17:22:21.2645240Z",
  "unityVersion": "6000.2.6f2",
  "uptime": 36.70981979370117
}
20251213T172224088954Z_7df4ea6b467346f2b0b87c8cf5135c27.json ID: 7df4ea6b467346f2b0b87c8cf5135c27
Birthday Reminder
Resolved
2025-12-13 17:22:24 UTC
Open log
View JSON payload
{
  "_rawGameName": "Birthday Reminder",
  "appVersion": "1.3",
  "deviceModel": "iPhone13,1",
  "gameId": "011439e5501e49dea35c080f09310673",
  "gameName": "Birthday Reminder",
  "gameSlug": "birthday-reminder",
  "logType": "Exception",
  "message": "NullReferenceException: Object reference not set to an instance of an object.",
  "operatingSystem": "iOS 26.1",
  "platform": "IPhonePlayer",
  "reportId": "7df4ea6b467346f2b0b87c8cf5135c27",
  "sceneName": "Main",
  "sessionId": "73436ffa-115a-4123-83fc-bfa911a6f598",
  "source": "UnityLog",
  "stackTrace": "ImageCropperNamespace.FontSizeSynchronizer.Awake () (at <00000000000000000000000000000000>:0)\nImageCropper.Show (UnityEngine.Texture image, ImageCropper+CropResult onCrop, ImageCropper+Settings settings, ImageCropper+ImageResizePolicy croppedImageResizePolicy) (at <00000000000000000000000000000000>:0)\nUnityEngine.UnhandledExceptionHandler:HandleUnhandledException(Object, UnhandledExceptionEventArgs)\nImageCropper:Show(Texture, CropResult, Settings, ImageResizePolicy)\n",
  "timestampUtc": "2025-12-13T17:22:21.2688620Z",
  "unityVersion": "6000.2.6f2",
  "uptime": 36.714107513427734
}
20251213T172223439643Z_3c24b048e0be45fe8627b5aabf129be5.json ID: 3c24b048e0be45fe8627b5aabf129be5
Birthday Reminder
Resolved
2025-12-13 17:22:23 UTC
Open log
View JSON payload
{
  "_rawGameName": "Birthday Reminder",
  "appVersion": "1.3",
  "deviceModel": "iPhone13,1",
  "gameId": "011439e5501e49dea35c080f09310673",
  "gameName": "Birthday Reminder",
  "gameSlug": "birthday-reminder",
  "logType": "UnhandledException",
  "message": "System.NullReferenceException: Object reference not set to an instance of an object.\n  at ImageCropperNamespace.FontSizeSynchronizer.Awake () [0x00000] in <00000000000000000000000000000000>:0 \n  at ImageCropper.Show (UnityEngine.Texture image, ImageCropper+CropResult onCrop, ImageCropper+Settings settings, ImageCropper+ImageResizePolicy croppedImageResizePolicy) [0x00000] in <00000000000000000000000000000000>:0 ",
  "operatingSystem": "iOS 26.1",
  "platform": "IPhonePlayer",
  "reportId": "3c24b048e0be45fe8627b5aabf129be5",
  "sceneName": "Main",
  "sessionId": "73436ffa-115a-4123-83fc-bfa911a6f598",
  "source": "UnhandledException",
  "stackTrace": "  at ImageCropperNamespace.FontSizeSynchronizer.Awake () [0x00000] in <00000000000000000000000000000000>:0 \n  at ImageCropper.Show (UnityEngine.Texture image, ImageCropper+CropResult onCrop, ImageCropper+Settings settings, ImageCropper+ImageResizePolicy croppedImageResizePolicy) [0x00000] in <00000000000000000000000000000000>:0 ",
  "timestampUtc": "2025-12-13T17:22:21.2715540Z",
  "unityVersion": "6000.2.6f2",
  "uptime": 36.7168083190918
}
20251213T172147034750Z_982d3401306d4e45bcdcd5f64e763e12.json ID: 982d3401306d4e45bcdcd5f64e763e12
Birthday Reminder
Resolved
2025-12-13 17:21:47 UTC
Open log
View JSON payload
{
  "_rawGameName": "Birthday Reminder",
  "appVersion": "1.3",
  "deviceModel": "iPhone13,1",
  "gameId": "011439e5501e49dea35c080f09310673",
  "gameName": "Birthday Reminder",
  "gameSlug": "birthday-reminder",
  "logType": "UnhandledException",
  "message": "System.NullReferenceException: Object reference not set to an instance of an object.\n  at ImageCropperNamespace.FontSizeSynchronizer.Awake () [0x00000] in <00000000000000000000000000000000>:0 \n  at ImageCropper.Show (UnityEngine.Texture image, ImageCropper+CropResult onCrop, ImageCropper+Settings settings, ImageCropper+ImageResizePolicy croppedImageResizePolicy) [0x00000] in <00000000000000000000000000000000>:0 ",
  "operatingSystem": "iOS 26.1",
  "platform": "IPhonePlayer",
  "reportId": "982d3401306d4e45bcdcd5f64e763e12",
  "sceneName": "Main",
  "sessionId": "713b7d6c-c303-4b3a-8682-935509662ca3",
  "source": "UnhandledException",
  "stackTrace": "  at ImageCropperNamespace.FontSizeSynchronizer.Awake () [0x00000] in <00000000000000000000000000000000>:0 \n  at ImageCropper.Show (UnityEngine.Texture image, ImageCropper+CropResult onCrop, ImageCropper+Settings settings, ImageCropper+ImageResizePolicy croppedImageResizePolicy) [0x00000] in <00000000000000000000000000000000>:0 ",
  "timestampUtc": "2025-12-13T17:21:42.6484680Z",
  "unityVersion": "6000.2.6f2",
  "uptime": 12.895340919494629
}
20251213T172146144643Z_6f5d14ebf89d44728a447580ad640dea.json ID: 6f5d14ebf89d44728a447580ad640dea
Birthday Reminder
Resolved
2025-12-13 17:21:46 UTC
Open log
View JSON payload
{
  "_rawGameName": "Birthday Reminder",
  "appVersion": "1.3",
  "deviceModel": "iPhone13,1",
  "gameId": "011439e5501e49dea35c080f09310673",
  "gameName": "Birthday Reminder",
  "gameSlug": "birthday-reminder",
  "logType": "Exception",
  "message": "NullReferenceException: Object reference not set to an instance of an object.",
  "operatingSystem": "iOS 26.1",
  "platform": "IPhonePlayer",
  "reportId": "6f5d14ebf89d44728a447580ad640dea",
  "sceneName": "Main",
  "sessionId": "713b7d6c-c303-4b3a-8682-935509662ca3",
  "source": "UnityLog",
  "stackTrace": "ImageCropperNamespace.FontSizeSynchronizer.Awake () (at <00000000000000000000000000000000>:0)\nImageCropper.Show (UnityEngine.Texture image, ImageCropper+CropResult onCrop, ImageCropper+Settings settings, ImageCropper+ImageResizePolicy croppedImageResizePolicy) (at <00000000000000000000000000000000>:0)\nUnityEngine.UnhandledExceptionHandler:HandleUnhandledException(Object, UnhandledExceptionEventArgs)\nImageCropper:Show(Texture, CropResult, Settings, ImageResizePolicy)\n",
  "timestampUtc": "2025-12-13T17:21:42.6463880Z",
  "unityVersion": "6000.2.6f2",
  "uptime": 12.893263816833496
}
20251213T172145392618Z_0db4396131ca4da8b79c7f82ab7afebe.json ID: 0db4396131ca4da8b79c7f82ab7afebe
Birthday Reminder
Resolved
2025-12-13 17:21:45 UTC
Open log
View JSON payload
{
  "_rawGameName": "Birthday Reminder",
  "appVersion": "1.3",
  "deviceModel": "iPhone13,1",
  "gameId": "011439e5501e49dea35c080f09310673",
  "gameName": "Birthday Reminder",
  "gameSlug": "birthday-reminder",
  "logType": "Exception",
  "message": "NullReferenceException: Object reference not set to an instance of an object.",
  "operatingSystem": "iOS 26.1",
  "platform": "IPhonePlayer",
  "reportId": "0db4396131ca4da8b79c7f82ab7afebe",
  "sceneName": "Main",
  "sessionId": "713b7d6c-c303-4b3a-8682-935509662ca3",
  "source": "UnityLog",
  "stackTrace": "ImageCropperNamespace.FontSizeSynchronizer.Awake () (at <00000000000000000000000000000000>:0)\nImageCropper.Show (UnityEngine.Texture image, ImageCropper+CropResult onCrop, ImageCropper+Settings settings, ImageCropper+ImageResizePolicy croppedImageResizePolicy) (at <00000000000000000000000000000000>:0)\nImageCropper:Show(Texture, CropResult, Settings, ImageResizePolicy)\n",
  "timestampUtc": "2025-12-13T17:21:42.6418280Z",
  "unityVersion": "6000.2.6f2",
  "uptime": 12.888754844665527
}
20251213T172132254384Z_9c47212ec7224fc3a1e13aa1726fb95d.json ID: 9c47212ec7224fc3a1e13aa1726fb95d
Birthday Reminder
Resolved
2025-12-13 17:21:32 UTC
Open log
View JSON payload
{
  "_rawGameName": "Birthday Reminder",
  "appVersion": "1.3",
  "deviceModel": "iPhone13,1",
  "gameId": "011439e5501e49dea35c080f09310673",
  "gameName": "Birthday Reminder",
  "gameSlug": "birthday-reminder",
  "logType": "Exception",
  "message": "NullReferenceException: Object reference not set to an instance of an object.",
  "operatingSystem": "iOS 26.1",
  "platform": "IPhonePlayer",
  "reportId": "9c47212ec7224fc3a1e13aa1726fb95d",
  "sceneName": "Main",
  "sessionId": "69962430-8eb3-49aa-a69b-7ba203eaee32",
  "source": "UnityLog",
  "stackTrace": "ImageCropperNamespace.FontSizeSynchronizer.Awake () (at <00000000000000000000000000000000>:0)\nImageCropper.Show (UnityEngine.Texture image, ImageCropper+CropResult onCrop, ImageCropper+Settings settings, ImageCropper+ImageResizePolicy croppedImageResizePolicy) (at <00000000000000000000000000000000>:0)\nImageCropper:Show(Texture, CropResult, Settings, ImageResizePolicy)\n",
  "timestampUtc": "2025-12-13T17:21:28.2427120Z",
  "unityVersion": "6000.2.6f2",
  "uptime": 17.478979110717773
}
20251213T172131159904Z_7671f9991bcc469394e84546d2b6de4c.json ID: 7671f9991bcc469394e84546d2b6de4c
Birthday Reminder
Resolved
2025-12-13 17:21:31 UTC
Open log
View JSON payload
{
  "_rawGameName": "Birthday Reminder",
  "appVersion": "1.3",
  "deviceModel": "iPhone13,1",
  "gameId": "011439e5501e49dea35c080f09310673",
  "gameName": "Birthday Reminder",
  "gameSlug": "birthday-reminder",
  "logType": "UnhandledException",
  "message": "System.NullReferenceException: Object reference not set to an instance of an object.\n  at ImageCropperNamespace.FontSizeSynchronizer.Awake () [0x00000] in <00000000000000000000000000000000>:0 \n  at ImageCropper.Show (UnityEngine.Texture image, ImageCropper+CropResult onCrop, ImageCropper+Settings settings, ImageCropper+ImageResizePolicy croppedImageResizePolicy) [0x00000] in <00000000000000000000000000000000>:0 ",
  "operatingSystem": "iOS 26.1",
  "platform": "IPhonePlayer",
  "reportId": "7671f9991bcc469394e84546d2b6de4c",
  "sceneName": "Main",
  "sessionId": "69962430-8eb3-49aa-a69b-7ba203eaee32",
  "source": "UnhandledException",
  "stackTrace": "  at ImageCropperNamespace.FontSizeSynchronizer.Awake () [0x00000] in <00000000000000000000000000000000>:0 \n  at ImageCropper.Show (UnityEngine.Texture image, ImageCropper+CropResult onCrop, ImageCropper+Settings settings, ImageCropper+ImageResizePolicy croppedImageResizePolicy) [0x00000] in <00000000000000000000000000000000>:0 ",
  "timestampUtc": "2025-12-13T17:21:28.2498720Z",
  "unityVersion": "6000.2.6f2",
  "uptime": 17.486103057861328
}
20251213T172130538656Z_20a3c579326a4922b4e396db26cbb0c9.json ID: 20a3c579326a4922b4e396db26cbb0c9
Birthday Reminder
Resolved
2025-12-13 17:21:30 UTC
Open log
View JSON payload
{
  "_rawGameName": "Birthday Reminder",
  "appVersion": "1.3",
  "deviceModel": "iPhone13,1",
  "gameId": "011439e5501e49dea35c080f09310673",
  "gameName": "Birthday Reminder",
  "gameSlug": "birthday-reminder",
  "logType": "Exception",
  "message": "NullReferenceException: Object reference not set to an instance of an object.",
  "operatingSystem": "iOS 26.1",
  "platform": "IPhonePlayer",
  "reportId": "20a3c579326a4922b4e396db26cbb0c9",
  "sceneName": "Main",
  "sessionId": "69962430-8eb3-49aa-a69b-7ba203eaee32",
  "source": "UnityLog",
  "stackTrace": "ImageCropperNamespace.FontSizeSynchronizer.Awake () (at <00000000000000000000000000000000>:0)\nImageCropper.Show (UnityEngine.Texture image, ImageCropper+CropResult onCrop, ImageCropper+Settings settings, ImageCropper+ImageResizePolicy croppedImageResizePolicy) (at <00000000000000000000000000000000>:0)\nUnityEngine.UnhandledExceptionHandler:HandleUnhandledException(Object, UnhandledExceptionEventArgs)\nImageCropper:Show(Texture, CropResult, Settings, ImageResizePolicy)\n",
  "timestampUtc": "2025-12-13T17:21:28.2473050Z",
  "unityVersion": "6000.2.6f2",
  "uptime": 17.483530044555664
}
20251213T172113028819Z_a5dc1fa711b046cd98098e92d90f5771.json ID: a5dc1fa711b046cd98098e92d90f5771
Birthday Reminder
Resolved
2025-12-13 17:21:13 UTC
Open log
View JSON payload
{
  "_rawGameName": "Birthday Reminder",
  "appVersion": "1.3",
  "deviceModel": "iPhone13,1",
  "gameId": "011439e5501e49dea35c080f09310673",
  "gameName": "Birthday Reminder",
  "gameSlug": "birthday-reminder",
  "logType": "UnhandledException",
  "message": "System.NullReferenceException: Object reference not set to an instance of an object.\n  at ImageCropperNamespace.FontSizeSynchronizer.Awake () [0x00000] in <00000000000000000000000000000000>:0 \n  at ImageCropper.Show (UnityEngine.Texture image, ImageCropper+CropResult onCrop, ImageCropper+Settings settings, ImageCropper+ImageResizePolicy croppedImageResizePolicy) [0x00000] in <00000000000000000000000000000000>:0 ",
  "operatingSystem": "iOS 26.1",
  "platform": "IPhonePlayer",
  "reportId": "a5dc1fa711b046cd98098e92d90f5771",
  "sceneName": "Main",
  "sessionId": "3e4e6cf5-6560-4b84-8866-f68af859adcd",
  "source": "UnhandledException",
  "stackTrace": "  at ImageCropperNamespace.FontSizeSynchronizer.Awake () [0x00000] in <00000000000000000000000000000000>:0 \n  at ImageCropper.Show (UnityEngine.Texture image, ImageCropper+CropResult onCrop, ImageCropper+Settings settings, ImageCropper+ImageResizePolicy croppedImageResizePolicy) [0x00000] in <00000000000000000000000000000000>:0 ",
  "timestampUtc": "2025-12-13T17:21:01.9451940Z",
  "unityVersion": "6000.2.6f2",
  "uptime": 16.299575805664062
}
20251213T172112313426Z_5cbeb6312c124b05a836114cacea6dc1.json ID: 5cbeb6312c124b05a836114cacea6dc1
Birthday Reminder
Resolved
2025-12-13 17:21:12 UTC
Open log
View JSON payload
{
  "_rawGameName": "Birthday Reminder",
  "appVersion": "1.3",
  "deviceModel": "iPhone13,1",
  "gameId": "011439e5501e49dea35c080f09310673",
  "gameName": "Birthday Reminder",
  "gameSlug": "birthday-reminder",
  "logType": "Exception",
  "message": "NullReferenceException: Object reference not set to an instance of an object.",
  "operatingSystem": "iOS 26.1",
  "platform": "IPhonePlayer",
  "reportId": "5cbeb6312c124b05a836114cacea6dc1",
  "sceneName": "Main",
  "sessionId": "3e4e6cf5-6560-4b84-8866-f68af859adcd",
  "source": "UnityLog",
  "stackTrace": "ImageCropperNamespace.FontSizeSynchronizer.Awake () (at <00000000000000000000000000000000>:0)\nImageCropper.Show (UnityEngine.Texture image, ImageCropper+CropResult onCrop, ImageCropper+Settings settings, ImageCropper+ImageResizePolicy croppedImageResizePolicy) (at <00000000000000000000000000000000>:0)\nUnityEngine.UnhandledExceptionHandler:HandleUnhandledException(Object, UnhandledExceptionEventArgs)\nImageCropper:Show(Texture, CropResult, Settings, ImageResizePolicy)\n",
  "timestampUtc": "2025-12-13T17:21:01.9431470Z",
  "unityVersion": "6000.2.6f2",
  "uptime": 16.297529220581055
}
20251213T172111596607Z_009950bcf0f243b3bf8bf1487d20059a.json ID: 009950bcf0f243b3bf8bf1487d20059a
Birthday Reminder
Resolved
2025-12-13 17:21:11 UTC
Open log
View JSON payload
{
  "_rawGameName": "Birthday Reminder",
  "appVersion": "1.3",
  "deviceModel": "iPhone13,1",
  "gameId": "011439e5501e49dea35c080f09310673",
  "gameName": "Birthday Reminder",
  "gameSlug": "birthday-reminder",
  "logType": "Exception",
  "message": "NullReferenceException: Object reference not set to an instance of an object.",
  "operatingSystem": "iOS 26.1",
  "platform": "IPhonePlayer",
  "reportId": "009950bcf0f243b3bf8bf1487d20059a",
  "sceneName": "Main",
  "sessionId": "3e4e6cf5-6560-4b84-8866-f68af859adcd",
  "source": "UnityLog",
  "stackTrace": "ImageCropperNamespace.FontSizeSynchronizer.Awake () (at <00000000000000000000000000000000>:0)\nImageCropper.Show (UnityEngine.Texture image, ImageCropper+CropResult onCrop, ImageCropper+Settings settings, ImageCropper+ImageResizePolicy croppedImageResizePolicy) (at <00000000000000000000000000000000>:0)\nImageCropper:Show(Texture, CropResult, Settings, ImageResizePolicy)\n",
  "timestampUtc": "2025-12-13T17:21:01.9393050Z",
  "unityVersion": "6000.2.6f2",
  "uptime": 16.293733596801758
}
20251213T172049089159Z_96a4a4ae83dc4488a00176a315ccb91e.json ID: 96a4a4ae83dc4488a00176a315ccb91e
Birthday Reminder
Resolved
2025-12-13 17:20:49 UTC
Open log
View JSON payload
{
  "_rawGameName": "Birthday Reminder",
  "appVersion": "1.3",
  "deviceModel": "iPhone13,1",
  "gameId": "011439e5501e49dea35c080f09310673",
  "gameName": "Birthday Reminder",
  "gameSlug": "birthday-reminder",
  "logType": "Exception",
  "message": "NullReferenceException: Object reference not set to an instance of an object.",
  "operatingSystem": "iOS 26.1",
  "platform": "IPhonePlayer",
  "reportId": "96a4a4ae83dc4488a00176a315ccb91e",
  "sceneName": "Main",
  "sessionId": "afdebba6-205a-4299-99f4-973550babd3e",
  "source": "UnityLog",
  "stackTrace": "ImageCropperNamespace.FontSizeSynchronizer.Awake () (at <00000000000000000000000000000000>:0)\nImageCropper.Show (UnityEngine.Texture image, ImageCropper+CropResult onCrop, ImageCropper+Settings settings, ImageCropper+ImageResizePolicy croppedImageResizePolicy) (at <00000000000000000000000000000000>:0)\nUnityEngine.UnhandledExceptionHandler:HandleUnhandledException(Object, UnhandledExceptionEventArgs)\nImageCropper:Show(Texture, CropResult, Settings, ImageResizePolicy)\n",
  "timestampUtc": "2025-12-13T17:20:42.2143510Z",
  "unityVersion": "6000.2.6f2",
  "uptime": 49.30800247192383
}
20251213T172048457106Z_931c1e99a6df488d88af383ed4fb06ed.json ID: 931c1e99a6df488d88af383ed4fb06ed
Birthday Reminder
Resolved
2025-12-13 17:20:48 UTC
Open log
View JSON payload
{
  "_rawGameName": "Birthday Reminder",
  "appVersion": "1.3",
  "deviceModel": "iPhone13,1",
  "gameId": "011439e5501e49dea35c080f09310673",
  "gameName": "Birthday Reminder",
  "gameSlug": "birthday-reminder",
  "logType": "Exception",
  "message": "NullReferenceException: Object reference not set to an instance of an object.",
  "operatingSystem": "iOS 26.1",
  "platform": "IPhonePlayer",
  "reportId": "931c1e99a6df488d88af383ed4fb06ed",
  "sceneName": "Main",
  "sessionId": "afdebba6-205a-4299-99f4-973550babd3e",
  "source": "UnityLog",
  "stackTrace": "ImageCropperNamespace.FontSizeSynchronizer.Awake () (at <00000000000000000000000000000000>:0)\nImageCropper.Show (UnityEngine.Texture image, ImageCropper+CropResult onCrop, ImageCropper+Settings settings, ImageCropper+ImageResizePolicy croppedImageResizePolicy) (at <00000000000000000000000000000000>:0)\nImageCropper:Show(Texture, CropResult, Settings, ImageResizePolicy)\n",
  "timestampUtc": "2025-12-13T17:20:42.2095670Z",
  "unityVersion": "6000.2.6f2",
  "uptime": 49.30327224731445
}
20251213T172047774473Z_8327d683f6314cd9b107205748bea10a.json ID: 8327d683f6314cd9b107205748bea10a
Birthday Reminder
Resolved
2025-12-13 17:20:47 UTC
Open log
View JSON payload
{
  "_rawGameName": "Birthday Reminder",
  "appVersion": "1.3",
  "deviceModel": "iPhone13,1",
  "gameId": "011439e5501e49dea35c080f09310673",
  "gameName": "Birthday Reminder",
  "gameSlug": "birthday-reminder",
  "logType": "UnhandledException",
  "message": "System.NullReferenceException: Object reference not set to an instance of an object.\n  at ImageCropperNamespace.FontSizeSynchronizer.Awake () [0x00000] in <00000000000000000000000000000000>:0 \n  at ImageCropper.Show (UnityEngine.Texture image, ImageCropper+CropResult onCrop, ImageCropper+Settings settings, ImageCropper+ImageResizePolicy croppedImageResizePolicy) [0x00000] in <00000000000000000000000000000000>:0 ",
  "operatingSystem": "iOS 26.1",
  "platform": "IPhonePlayer",
  "reportId": "8327d683f6314cd9b107205748bea10a",
  "sceneName": "Main",
  "sessionId": "afdebba6-205a-4299-99f4-973550babd3e",
  "source": "UnhandledException",
  "stackTrace": "  at ImageCropperNamespace.FontSizeSynchronizer.Awake () [0x00000] in <00000000000000000000000000000000>:0 \n  at ImageCropper.Show (UnityEngine.Texture image, ImageCropper+CropResult onCrop, ImageCropper+Settings settings, ImageCropper+ImageResizePolicy croppedImageResizePolicy) [0x00000] in <00000000000000000000000000000000>:0 ",
  "timestampUtc": "2025-12-13T17:20:42.2171690Z",
  "unityVersion": "6000.2.6f2",
  "uptime": 49.31082534790039
}
20251213T171955412420Z_e915d541c34142a1bd28207af4888020.json ID: e915d541c34142a1bd28207af4888020
Birthday Reminder
Resolved
2025-12-13 17:19:55 UTC
Open log
View JSON payload
{
  "_rawGameName": "Birthday Reminder",
  "appVersion": "1.3",
  "deviceModel": "iPhone13,1",
  "gameId": "011439e5501e49dea35c080f09310673",
  "gameName": "Birthday Reminder",
  "gameSlug": "birthday-reminder",
  "logType": "UnhandledException",
  "message": "System.NullReferenceException: Object reference not set to an instance of an object.\n  at ImageCropperNamespace.FontSizeSynchronizer.Awake () [0x00000] in <00000000000000000000000000000000>:0 \n  at ImageCropper.Show (UnityEngine.Texture image, ImageCropper+CropResult onCrop, ImageCropper+Settings settings, ImageCropper+ImageResizePolicy croppedImageResizePolicy) [0x00000] in <00000000000000000000000000000000>:0 ",
  "operatingSystem": "iOS 26.1",
  "platform": "IPhonePlayer",
  "reportId": "e915d541c34142a1bd28207af4888020",
  "sceneName": "Main",
  "sessionId": "aa084186-ad82-4166-b24c-17d78a6a7ac9",
  "source": "UnhandledException",
  "stackTrace": "  at ImageCropperNamespace.FontSizeSynchronizer.Awake () [0x00000] in <00000000000000000000000000000000>:0 \n  at ImageCropper.Show (UnityEngine.Texture image, ImageCropper+CropResult onCrop, ImageCropper+Settings settings, ImageCropper+ImageResizePolicy croppedImageResizePolicy) [0x00000] in <00000000000000000000000000000000>:0 ",
  "timestampUtc": "2025-12-13T17:19:47.0397600Z",
  "unityVersion": "6000.2.6f2",
  "uptime": 476.1900329589844
}
20251213T171954693927Z_a6400e4dd7474351ae7d9f565217830c.json ID: a6400e4dd7474351ae7d9f565217830c
Birthday Reminder
Resolved
2025-12-13 17:19:54 UTC
Open log
View JSON payload
{
  "_rawGameName": "Birthday Reminder",
  "appVersion": "1.3",
  "deviceModel": "iPhone13,1",
  "gameId": "011439e5501e49dea35c080f09310673",
  "gameName": "Birthday Reminder",
  "gameSlug": "birthday-reminder",
  "logType": "Exception",
  "message": "NullReferenceException: Object reference not set to an instance of an object.",
  "operatingSystem": "iOS 26.1",
  "platform": "IPhonePlayer",
  "reportId": "a6400e4dd7474351ae7d9f565217830c",
  "sceneName": "Main",
  "sessionId": "aa084186-ad82-4166-b24c-17d78a6a7ac9",
  "source": "UnityLog",
  "stackTrace": "ImageCropperNamespace.FontSizeSynchronizer.Awake () (at <00000000000000000000000000000000>:0)\nImageCropper.Show (UnityEngine.Texture image, ImageCropper+CropResult onCrop, ImageCropper+Settings settings, ImageCropper+ImageResizePolicy croppedImageResizePolicy) (at <00000000000000000000000000000000>:0)\nUnityEngine.UnhandledExceptionHandler:HandleUnhandledException(Object, UnhandledExceptionEventArgs)\nImageCropper:Show(Texture, CropResult, Settings, ImageResizePolicy)\n",
  "timestampUtc": "2025-12-13T17:19:47.0368730Z",
  "unityVersion": "6000.2.6f2",
  "uptime": 476.1871643066406
}
20251213T171953920879Z_3dc5ec057b144e728ab58fc7c9b03bf4.json ID: 3dc5ec057b144e728ab58fc7c9b03bf4
Birthday Reminder
Resolved
2025-12-13 17:19:53 UTC
Open log
View JSON payload
{
  "_rawGameName": "Birthday Reminder",
  "appVersion": "1.3",
  "deviceModel": "iPhone13,1",
  "gameId": "011439e5501e49dea35c080f09310673",
  "gameName": "Birthday Reminder",
  "gameSlug": "birthday-reminder",
  "logType": "Exception",
  "message": "NullReferenceException: Object reference not set to an instance of an object.",
  "operatingSystem": "iOS 26.1",
  "platform": "IPhonePlayer",
  "reportId": "3dc5ec057b144e728ab58fc7c9b03bf4",
  "sceneName": "Main",
  "sessionId": "aa084186-ad82-4166-b24c-17d78a6a7ac9",
  "source": "UnityLog",
  "stackTrace": "ImageCropperNamespace.FontSizeSynchronizer.Awake () (at <00000000000000000000000000000000>:0)\nImageCropper.Show (UnityEngine.Texture image, ImageCropper+CropResult onCrop, ImageCropper+Settings settings, ImageCropper+ImageResizePolicy croppedImageResizePolicy) (at <00000000000000000000000000000000>:0)\nImageCropper:Show(Texture, CropResult, Settings, ImageResizePolicy)\n",
  "timestampUtc": "2025-12-13T17:19:47.0120440Z",
  "unityVersion": "6000.2.6f2",
  "uptime": 476.16241455078125
}
20251211T081812867080Z_78f9e4721a6d4a69bb1dcac17cbccddc.json ID: 78f9e4721a6d4a69bb1dcac17cbccddc
Birthday Reminder
Resolved
2025-12-11 08:18:12 UTC
Open log
View JSON payload
{
  "_rawGameName": "Birthday Reminder",
  "appVersion": "1.3",
  "deviceModel": "iPhone15,3",
  "gameId": "011439e5501e49dea35c080f09310673",
  "gameName": "Birthday Reminder",
  "gameSlug": "birthday-reminder",
  "logType": "UnhandledException",
  "message": "System.NullReferenceException: Object reference not set to an instance of an object.\n  at ImageCropperNamespace.FontSizeSynchronizer.Awake () [0x00000] in <00000000000000000000000000000000>:0 \n  at ImageCropper.Show (UnityEngine.Texture image, ImageCropper+CropResult onCrop, ImageCropper+Settings settings, ImageCropper+ImageResizePolicy croppedImageResizePolicy) [0x00000] in <00000000000000000000000000000000>:0 ",
  "operatingSystem": "iOS 18.6.2",
  "platform": "IPhonePlayer",
  "reportId": "78f9e4721a6d4a69bb1dcac17cbccddc",
  "sceneName": "Main",
  "sessionId": "af61c6cb-043c-4fa6-a509-ff2723240428",
  "source": "UnhandledException",
  "stackTrace": "  at ImageCropperNamespace.FontSizeSynchronizer.Awake () [0x00000] in <00000000000000000000000000000000>:0 \n  at ImageCropper.Show (UnityEngine.Texture image, ImageCropper+CropResult onCrop, ImageCropper+Settings settings, ImageCropper+ImageResizePolicy croppedImageResizePolicy) [0x00000] in <00000000000000000000000000000000>:0 ",
  "timestampUtc": "2025-12-11T08:17:24.0251300Z",
  "unityVersion": "6000.2.6f2",
  "uptime": 132.57666015625
}
20251211T081812207092Z_22a7757d713942bb9054d1eccd3ae84f.json ID: 22a7757d713942bb9054d1eccd3ae84f
Birthday Reminder
Resolved
2025-12-11 08:18:12 UTC
Open log
View JSON payload
{
  "_rawGameName": "Birthday Reminder",
  "appVersion": "1.3",
  "deviceModel": "iPhone15,3",
  "gameId": "011439e5501e49dea35c080f09310673",
  "gameName": "Birthday Reminder",
  "gameSlug": "birthday-reminder",
  "logType": "Exception",
  "message": "NullReferenceException: Object reference not set to an instance of an object.",
  "operatingSystem": "iOS 18.6.2",
  "platform": "IPhonePlayer",
  "reportId": "22a7757d713942bb9054d1eccd3ae84f",
  "sceneName": "Main",
  "sessionId": "af61c6cb-043c-4fa6-a509-ff2723240428",
  "source": "UnityLog",
  "stackTrace": "ImageCropperNamespace.FontSizeSynchronizer.Awake () (at <00000000000000000000000000000000>:0)\nImageCropper.Show (UnityEngine.Texture image, ImageCropper+CropResult onCrop, ImageCropper+Settings settings, ImageCropper+ImageResizePolicy croppedImageResizePolicy) (at <00000000000000000000000000000000>:0)\nUnityEngine.UnhandledExceptionHandler:HandleUnhandledException(Object, UnhandledExceptionEventArgs)\nImageCropper:Show(Texture, CropResult, Settings, ImageResizePolicy)\n",
  "timestampUtc": "2025-12-11T08:17:24.0242550Z",
  "unityVersion": "6000.2.6f2",
  "uptime": 132.57577514648438
}
20251211T081804550939Z_04cdbc3910ee413293a7024be1a63294.json ID: 04cdbc3910ee413293a7024be1a63294
Birthday Reminder
Resolved
2025-12-11 08:18:04 UTC
Open log
View JSON payload
{
  "_rawGameName": "Birthday Reminder",
  "appVersion": "1.3",
  "deviceModel": "iPhone15,3",
  "gameId": "011439e5501e49dea35c080f09310673",
  "gameName": "Birthday Reminder",
  "gameSlug": "birthday-reminder",
  "logType": "Exception",
  "message": "NullReferenceException: Object reference not set to an instance of an object.",
  "operatingSystem": "iOS 18.6.2",
  "platform": "IPhonePlayer",
  "reportId": "04cdbc3910ee413293a7024be1a63294",
  "sceneName": "Main",
  "sessionId": "af61c6cb-043c-4fa6-a509-ff2723240428",
  "source": "UnityLog",
  "stackTrace": "ImageCropperNamespace.FontSizeSynchronizer.Awake () (at <00000000000000000000000000000000>:0)\nImageCropper.Show (UnityEngine.Texture image, ImageCropper+CropResult onCrop, ImageCropper+Settings settings, ImageCropper+ImageResizePolicy croppedImageResizePolicy) (at <00000000000000000000000000000000>:0)\nImageCropper:Show(Texture, CropResult, Settings, ImageResizePolicy)\n",
  "timestampUtc": "2025-12-11T08:17:24.0203500Z",
  "unityVersion": "6000.2.6f2",
  "uptime": 132.5718994140625
}
20251207T110821711304Z_0f5da7d2f4f24076ab6f32f9d53fc764.json ID: 0f5da7d2f4f24076ab6f32f9d53fc764
NNP3
Resolved
2025-12-07 11:08:21 UTC
Open log
View JSON payload
{
  "_rawGameName": "NNP3",
  "appVersion": "0.1",
  "deviceModel": "Mac16,11",
  "gameId": "384d42e59c59485ca42c6741a1118ae6",
  "gameName": "NNP3",
  "gameSlug": "nnp3",
  "logType": "Test",
  "message": "Crash reporter test upload",
  "operatingSystem": "Mac OS X 15.4.1",
  "platform": "OSXEditor",
  "reportId": "0f5da7d2f4f24076ab6f32f9d53fc764",
  "sceneName": "Zone7",
  "sessionId": "f7051137-de70-4ccc-b567-70f17d992b75",
  "source": "ManualTest",
  "stackTrace": "  at System.Environment.get_StackTrace () [0x00000] in <3c470575843b432e876313222d20c5ed>:0 \n  at Diagnostics.CrashReporter.Test () [0x00001] in /Users/ardaerbaharli/nnp3/Assets/Scripts/Diagnostics/CrashReporter.cs:320 \n  at System.Reflection.RuntimeMethodInfo.InternalInvoke (System.Reflection.RuntimeMethodInfo , System.Object , System.Object[] , System.Exception& ) [0x00000] in <3c470575843b432e876313222d20c5ed>:0 \n  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <3c470575843b432e876313222d20c5ed>:0 \n  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <3c470575843b432e876313222d20c5ed>:0 \n  at NaughtyAttributes.Editor.NaughtyEditorGUI.Button (UnityEngine.Object target, System.Reflection.MethodInfo methodInfo) [0x00142] in ./Library/PackageCache/com.dbrizov.naughtyattributes@8a8fa5a9659a/Scripts/Editor/Utility/NaughtyEditorGUI.cs:167 \n  at NaughtyAttributes.Editor.NaughtyInspector.DrawButtons (System.Boolean drawHeader) [0x00066] in ./Library/PackageCache/com.dbrizov.naughtyattributes@8a8fa5a9659a/Scripts/Editor/NaughtyInspector.cs:188 \n  at NaughtyAttributes.Editor.NaughtyInspector.OnInspectorGUI () [0x00065] in ./Library/PackageCache/com.dbrizov.naughtyattributes@8a8fa5a9659a/Scripts/Editor/NaughtyInspector.cs:52 \n  at UnityEditor.UIElements.InspectorElement+<>c__DisplayClass81_0.<CreateInspectorElementUsingIMGUI>b__2 () [0x0026e] in /Users/bokken/build/output/unity/unity/Editor/Mono/UIElements/Inspector/InspectorElement.cs:782 \n  at UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize, System.Action onGUIHandler, System.Boolean canAffectFocus) [0x0024c] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:406 \n  at UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect, System.Action onGUIHandler, System.Boolean canAffectFocus) [0x000c1] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:731 \n  at UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, System.Action onGUIHandler, System.Boolean canAffectFocus) [0x00015] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:701 \n  at UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, System.Boolean canAffectFocus) [0x00001] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:694 \n  at UnityEngine.UIElements.IMGUIContainer.SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase evt, System.Boolean canAffectFocus, System.Boolean verifyBounds) [0x00022] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:654 \n  at UnityEngine.UIElements.IMGUIContainer.SendEventToIMGUI (UnityEngine.UIElements.EventBase evt, System.Boolean canAffectFocus, System.Boolean verifyBounds) [0x0012a] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:643 \n  at UnityEngine.UIElements.IMGUIContainer.HandleEventBubbleUp (UnityEngine.UIElements.EventBase evt) [0x00001] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:795 \n  at UnityEngine.UIElements.CallbackEventHandler.HandleEventBubbleUpInternal (UnityEngine.UIElements.EventBase evt) [0x00000] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventHandler.cs:333 \n  at UnityEngine.UIElements.EventDispatchUtilities.HandleEvent_BubbleUpHandleEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement element, System.Boolean disabled) [0x00022] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:408 \n  at UnityEngine.UIElements.EventDispatchUtilities.HandleEvent_BubbleUpAllDefaultActions (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement element, System.Boolean disabled, System.Boolean isCapturingTarget) [0x0003a] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:421 \n  at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x0026d] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:304 \n  at UnityEngine.UIElements.EventDispatchUtilities.PropagateEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00022] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:65 \n  at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElement (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId) [0x000a6] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:594 \n  at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x00001] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:545 \n  at UnityEngine.UIElements.PointerUpEvent.Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00001] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1642 \n  at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00072] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:419 \n  at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00049] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:215 \n  at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001c] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:639 \n  at UnityEngine.UIElements.UIElementsUtility.DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00136] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/UIElementsUtility.cs:543 \n  at UnityEngine.UIElements.UIElementsUtility.UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr, System.Boolean& eventHandled) [0x0007f] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/UIElementsUtility.cs:243 \n  at UnityEngine.UIElements.UIEventRegistration.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) [0x0001a] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/UIElementsUtility.cs:78 \n  at UnityEngine.UIElements.UIEventRegistration+<>c.<.cctor>b__1_2 (System.Int32 i, System.IntPtr ptr) [0x00001] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/UIElementsUtility.cs:32 \n  at UnityEngine.GUIUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr, System.Boolean& result) [0x00083] in /Users/bokken/build/output/unity/unity/Modules/IMGUI/GUIUtility.cs:224 ",
  "timestampUtc": "2025-12-07T11:08:21.3271170Z",
  "unityVersion": "6000.2.9f1",
  "uptime": 962.0084228515625
}
20251207T110454676715Z_56fe638c45544f5ca746923ecaccbbf1.json ID: 56fe638c45544f5ca746923ecaccbbf1
NNP3
Resolved
2025-12-07 11:04:54 UTC
Open log
View JSON payload
{
  "_rawGameName": "NNP3",
  "appVersion": "0.1",
  "deviceModel": "Mac16,11",
  "gameId": "384d42e59c59485ca42c6741a1118ae6",
  "gameName": "NNP3",
  "gameSlug": "nnp3",
  "logType": "Test",
  "message": "Crash reporter test upload",
  "operatingSystem": "Mac OS X 15.4.1",
  "platform": "OSXEditor",
  "reportId": "56fe638c45544f5ca746923ecaccbbf1",
  "sceneName": "Intro",
  "sessionId": "f7051137-de70-4ccc-b567-70f17d992b75",
  "source": "ManualTest",
  "stackTrace": "  at System.Environment.get_StackTrace () [0x00000] in <3c470575843b432e876313222d20c5ed>:0 \n  at Diagnostics.CrashReporter.Test () [0x00001] in /Users/ardaerbaharli/nnp3/Assets/Scripts/Diagnostics/CrashReporter.cs:320 \n  at System.Reflection.RuntimeMethodInfo.InternalInvoke (System.Reflection.RuntimeMethodInfo , System.Object , System.Object[] , System.Exception& ) [0x00000] in <3c470575843b432e876313222d20c5ed>:0 \n  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <3c470575843b432e876313222d20c5ed>:0 \n  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <3c470575843b432e876313222d20c5ed>:0 \n  at NaughtyAttributes.Editor.NaughtyEditorGUI.Button (UnityEngine.Object target, System.Reflection.MethodInfo methodInfo) [0x00142] in ./Library/PackageCache/com.dbrizov.naughtyattributes@8a8fa5a9659a/Scripts/Editor/Utility/NaughtyEditorGUI.cs:167 \n  at NaughtyAttributes.Editor.NaughtyInspector.DrawButtons (System.Boolean drawHeader) [0x00066] in ./Library/PackageCache/com.dbrizov.naughtyattributes@8a8fa5a9659a/Scripts/Editor/NaughtyInspector.cs:188 \n  at NaughtyAttributes.Editor.NaughtyInspector.OnInspectorGUI () [0x00065] in ./Library/PackageCache/com.dbrizov.naughtyattributes@8a8fa5a9659a/Scripts/Editor/NaughtyInspector.cs:52 \n  at UnityEditor.UIElements.InspectorElement+<>c__DisplayClass81_0.<CreateInspectorElementUsingIMGUI>b__2 () [0x0026e] in /Users/bokken/build/output/unity/unity/Editor/Mono/UIElements/Inspector/InspectorElement.cs:782 \n  at UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize, System.Action onGUIHandler, System.Boolean canAffectFocus) [0x0024c] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:406 \n  at UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect, System.Action onGUIHandler, System.Boolean canAffectFocus) [0x000c1] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:731 \n  at UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, System.Action onGUIHandler, System.Boolean canAffectFocus) [0x00015] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:701 \n  at UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, System.Boolean canAffectFocus) [0x00001] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:694 \n  at UnityEngine.UIElements.IMGUIContainer.SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase evt, System.Boolean canAffectFocus, System.Boolean verifyBounds) [0x00022] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:654 \n  at UnityEngine.UIElements.IMGUIContainer.SendEventToIMGUI (UnityEngine.UIElements.EventBase evt, System.Boolean canAffectFocus, System.Boolean verifyBounds) [0x0012a] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:643 \n  at UnityEngine.UIElements.IMGUIContainer.HandleEventBubbleUp (UnityEngine.UIElements.EventBase evt) [0x00001] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:795 \n  at UnityEngine.UIElements.CallbackEventHandler.HandleEventBubbleUpInternal (UnityEngine.UIElements.EventBase evt) [0x00000] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventHandler.cs:333 \n  at UnityEngine.UIElements.EventDispatchUtilities.HandleEvent_BubbleUpHandleEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement element, System.Boolean disabled) [0x00022] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:408 \n  at UnityEngine.UIElements.EventDispatchUtilities.HandleEvent_BubbleUpAllDefaultActions (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement element, System.Boolean disabled, System.Boolean isCapturingTarget) [0x0003a] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:421 \n  at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x0026d] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:304 \n  at UnityEngine.UIElements.EventDispatchUtilities.PropagateEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00022] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:65 \n  at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElement (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId) [0x000a6] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:594 \n  at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x00001] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:545 \n  at UnityEngine.UIElements.PointerUpEvent.Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00001] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1642 \n  at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00072] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:419 \n  at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00049] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:215 \n  at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001c] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:639 \n  at UnityEngine.UIElements.UIElementsUtility.DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00136] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/UIElementsUtility.cs:543 \n  at UnityEngine.UIElements.UIElementsUtility.UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr, System.Boolean& eventHandled) [0x0007f] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/UIElementsUtility.cs:243 \n  at UnityEngine.UIElements.UIEventRegistration.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) [0x0001a] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/UIElementsUtility.cs:78 \n  at UnityEngine.UIElements.UIEventRegistration+<>c.<.cctor>b__1_2 (System.Int32 i, System.IntPtr ptr) [0x00001] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/UIElementsUtility.cs:32 \n  at UnityEngine.GUIUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr, System.Boolean& result) [0x00083] in /Users/bokken/build/output/unity/unity/Modules/IMGUI/GUIUtility.cs:224 ",
  "timestampUtc": "2025-12-07T11:04:54.3223640Z",
  "unityVersion": "6000.2.9f1",
  "uptime": 755.002197265625
}
20251207T110057365744Z_df96d683d6ec470b97cd7eeafb574c70.json ID: df96d683d6ec470b97cd7eeafb574c70
NNP3
Resolved
2025-12-07 11:00:57 UTC
Open log
View JSON payload
{
  "_rawGameName": "NNP3",
  "appVersion": "0.1",
  "deviceModel": "Mac16,11",
  "gameId": "384d42e59c59485ca42c6741a1118ae6",
  "gameName": "NNP3",
  "gameSlug": "nnp3",
  "logType": "Test",
  "message": "Crash reporter test upload",
  "operatingSystem": "Mac OS X 15.4.1",
  "platform": "OSXEditor",
  "reportId": "df96d683d6ec470b97cd7eeafb574c70",
  "sceneName": "Intro",
  "sessionId": "f7051137-de70-4ccc-b567-70f17d992b75",
  "source": "ManualTest",
  "stackTrace": "  at System.Environment.get_StackTrace () [0x00000] in <3c470575843b432e876313222d20c5ed>:0 \n  at Diagnostics.CrashReporter.Test () [0x00001] in /Users/ardaerbaharli/nnp3/Assets/Scripts/Diagnostics/CrashReporter.cs:320 \n  at System.Reflection.RuntimeMethodInfo.InternalInvoke (System.Reflection.RuntimeMethodInfo , System.Object , System.Object[] , System.Exception& ) [0x00000] in <3c470575843b432e876313222d20c5ed>:0 \n  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <3c470575843b432e876313222d20c5ed>:0 \n  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <3c470575843b432e876313222d20c5ed>:0 \n  at NaughtyAttributes.Editor.NaughtyEditorGUI.Button (UnityEngine.Object target, System.Reflection.MethodInfo methodInfo) [0x00142] in ./Library/PackageCache/com.dbrizov.naughtyattributes@8a8fa5a9659a/Scripts/Editor/Utility/NaughtyEditorGUI.cs:167 \n  at NaughtyAttributes.Editor.NaughtyInspector.DrawButtons (System.Boolean drawHeader) [0x00066] in ./Library/PackageCache/com.dbrizov.naughtyattributes@8a8fa5a9659a/Scripts/Editor/NaughtyInspector.cs:188 \n  at NaughtyAttributes.Editor.NaughtyInspector.OnInspectorGUI () [0x00065] in ./Library/PackageCache/com.dbrizov.naughtyattributes@8a8fa5a9659a/Scripts/Editor/NaughtyInspector.cs:52 \n  at UnityEditor.UIElements.InspectorElement+<>c__DisplayClass81_0.<CreateInspectorElementUsingIMGUI>b__2 () [0x0026e] in /Users/bokken/build/output/unity/unity/Editor/Mono/UIElements/Inspector/InspectorElement.cs:782 \n  at UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize, System.Action onGUIHandler, System.Boolean canAffectFocus) [0x0024c] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:406 \n  at UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect, System.Action onGUIHandler, System.Boolean canAffectFocus) [0x000c1] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:731 \n  at UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, System.Action onGUIHandler, System.Boolean canAffectFocus) [0x00015] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:701 \n  at UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, System.Boolean canAffectFocus) [0x00001] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:694 \n  at UnityEngine.UIElements.IMGUIContainer.SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase evt, System.Boolean canAffectFocus, System.Boolean verifyBounds) [0x00022] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:654 \n  at UnityEngine.UIElements.IMGUIContainer.SendEventToIMGUI (UnityEngine.UIElements.EventBase evt, System.Boolean canAffectFocus, System.Boolean verifyBounds) [0x0012a] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:643 \n  at UnityEngine.UIElements.IMGUIContainer.HandleEventBubbleUp (UnityEngine.UIElements.EventBase evt) [0x00001] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:795 \n  at UnityEngine.UIElements.CallbackEventHandler.HandleEventBubbleUpInternal (UnityEngine.UIElements.EventBase evt) [0x00000] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventHandler.cs:333 \n  at UnityEngine.UIElements.EventDispatchUtilities.HandleEvent_BubbleUpHandleEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement element, System.Boolean disabled) [0x00022] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:408 \n  at UnityEngine.UIElements.EventDispatchUtilities.HandleEvent_BubbleUpAllDefaultActions (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement element, System.Boolean disabled, System.Boolean isCapturingTarget) [0x0003a] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:421 \n  at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x0026d] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:304 \n  at UnityEngine.UIElements.EventDispatchUtilities.PropagateEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00022] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:65 \n  at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElement (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId) [0x000a6] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:594 \n  at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x00001] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:545 \n  at UnityEngine.UIElements.PointerUpEvent.Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00001] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1642 \n  at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00072] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:419 \n  at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00049] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:215 \n  at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001c] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:639 \n  at UnityEngine.UIElements.UIElementsUtility.DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00136] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/UIElementsUtility.cs:543 \n  at UnityEngine.UIElements.UIElementsUtility.UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr, System.Boolean& eventHandled) [0x0007f] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/UIElementsUtility.cs:243 \n  at UnityEngine.UIElements.UIEventRegistration.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) [0x0001a] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/UIElementsUtility.cs:78 \n  at UnityEngine.UIElements.UIEventRegistration+<>c.<.cctor>b__1_2 (System.Int32 i, System.IntPtr ptr) [0x00001] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/UIElementsUtility.cs:32 \n  at UnityEngine.GUIUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr, System.Boolean& result) [0x00083] in /Users/bokken/build/output/unity/unity/Modules/IMGUI/GUIUtility.cs:224 ",
  "timestampUtc": "2025-12-07T11:00:57.0135090Z",
  "unityVersion": "6000.2.9f1",
  "uptime": 517.689697265625
}
20251207T105936641339Z_9059de46766f48a99dfc275fd6b497e2.json ID: 9059de46766f48a99dfc275fd6b497e2
NNP3
Resolved
2025-12-07 10:59:36 UTC
Open log
View JSON payload
{
  "_rawGameName": "NNP3",
  "appVersion": "0.1",
  "deviceModel": "Mac16,11",
  "gameId": "384d42e59c59485ca42c6741a1118ae6",
  "gameName": "NNP3",
  "gameSlug": "nnp3",
  "logType": "Test",
  "message": "Crash reporter test upload",
  "operatingSystem": "Mac OS X 15.4.1",
  "platform": "OSXEditor",
  "reportId": "9059de46766f48a99dfc275fd6b497e2",
  "sceneName": "Intro",
  "sessionId": "f7051137-de70-4ccc-b567-70f17d992b75",
  "source": "ManualTest",
  "stackTrace": "  at System.Environment.get_StackTrace () [0x00000] in <3c470575843b432e876313222d20c5ed>:0 \n  at Diagnostics.CrashReporter.Test () [0x00001] in /Users/ardaerbaharli/nnp3/Assets/Scripts/Diagnostics/CrashReporter.cs:320 \n  at System.Reflection.RuntimeMethodInfo.InternalInvoke (System.Reflection.RuntimeMethodInfo , System.Object , System.Object[] , System.Exception& ) [0x00000] in <3c470575843b432e876313222d20c5ed>:0 \n  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <3c470575843b432e876313222d20c5ed>:0 \n  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <3c470575843b432e876313222d20c5ed>:0 \n  at NaughtyAttributes.Editor.NaughtyEditorGUI.Button (UnityEngine.Object target, System.Reflection.MethodInfo methodInfo) [0x00142] in ./Library/PackageCache/com.dbrizov.naughtyattributes@8a8fa5a9659a/Scripts/Editor/Utility/NaughtyEditorGUI.cs:167 \n  at NaughtyAttributes.Editor.NaughtyInspector.DrawButtons (System.Boolean drawHeader) [0x00066] in ./Library/PackageCache/com.dbrizov.naughtyattributes@8a8fa5a9659a/Scripts/Editor/NaughtyInspector.cs:188 \n  at NaughtyAttributes.Editor.NaughtyInspector.OnInspectorGUI () [0x00065] in ./Library/PackageCache/com.dbrizov.naughtyattributes@8a8fa5a9659a/Scripts/Editor/NaughtyInspector.cs:52 \n  at UnityEditor.UIElements.InspectorElement+<>c__DisplayClass81_0.<CreateInspectorElementUsingIMGUI>b__2 () [0x0026e] in /Users/bokken/build/output/unity/unity/Editor/Mono/UIElements/Inspector/InspectorElement.cs:782 \n  at UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize, System.Action onGUIHandler, System.Boolean canAffectFocus) [0x0024c] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:406 \n  at UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect, System.Action onGUIHandler, System.Boolean canAffectFocus) [0x000c1] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:731 \n  at UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, System.Action onGUIHandler, System.Boolean canAffectFocus) [0x00015] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:701 \n  at UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, System.Boolean canAffectFocus) [0x00001] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:694 \n  at UnityEngine.UIElements.IMGUIContainer.SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase evt, System.Boolean canAffectFocus, System.Boolean verifyBounds) [0x00022] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:654 \n  at UnityEngine.UIElements.IMGUIContainer.SendEventToIMGUI (UnityEngine.UIElements.EventBase evt, System.Boolean canAffectFocus, System.Boolean verifyBounds) [0x0012a] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:643 \n  at UnityEngine.UIElements.IMGUIContainer.HandleEventBubbleUp (UnityEngine.UIElements.EventBase evt) [0x00001] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:795 \n  at UnityEngine.UIElements.CallbackEventHandler.HandleEventBubbleUpInternal (UnityEngine.UIElements.EventBase evt) [0x00000] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventHandler.cs:333 \n  at UnityEngine.UIElements.EventDispatchUtilities.HandleEvent_BubbleUpHandleEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement element, System.Boolean disabled) [0x00022] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:408 \n  at UnityEngine.UIElements.EventDispatchUtilities.HandleEvent_BubbleUpAllDefaultActions (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement element, System.Boolean disabled, System.Boolean isCapturingTarget) [0x0003a] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:421 \n  at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x0026d] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:304 \n  at UnityEngine.UIElements.EventDispatchUtilities.PropagateEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00022] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:65 \n  at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElement (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId) [0x000a6] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:594 \n  at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x00001] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:545 \n  at UnityEngine.UIElements.PointerUpEvent.Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00001] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1642 \n  at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00072] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:419 \n  at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00049] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:215 \n  at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001c] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:639 \n  at UnityEngine.UIElements.UIElementsUtility.DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00136] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/UIElementsUtility.cs:543 \n  at UnityEngine.UIElements.UIElementsUtility.UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr, System.Boolean& eventHandled) [0x0007f] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/UIElementsUtility.cs:243 \n  at UnityEngine.UIElements.UIEventRegistration.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) [0x0001a] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/UIElementsUtility.cs:78 \n  at UnityEngine.UIElements.UIEventRegistration+<>c.<.cctor>b__1_2 (System.Int32 i, System.IntPtr ptr) [0x00001] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/UIElementsUtility.cs:32 \n  at UnityEngine.GUIUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr, System.Boolean& result) [0x00083] in /Users/bokken/build/output/unity/unity/Modules/IMGUI/GUIUtility.cs:224 ",
  "timestampUtc": "2025-12-07T10:59:36.1785890Z",
  "unityVersion": "6000.2.9f1",
  "uptime": 436.8544006347656
}
20251207T105237688443Z_81f173c7c1e24b2892b7faf27c8ea7e3.json ID: 81f173c7c1e24b2892b7faf27c8ea7e3
NNP3
Resolved
2025-12-07 10:52:37 UTC
Open log
View JSON payload
{
  "_rawGameName": "NNP3",
  "appVersion": "0.1",
  "deviceModel": "Mac16,11",
  "gameId": "384d42e59c59485ca42c6741a1118ae6",
  "gameName": "NNP3",
  "gameSlug": "nnp3",
  "logType": "Test",
  "message": "Crash reporter test upload",
  "operatingSystem": "Mac OS X 15.4.1",
  "platform": "OSXEditor",
  "reportId": "81f173c7c1e24b2892b7faf27c8ea7e3",
  "sceneName": "Intro",
  "sessionId": "f7051137-de70-4ccc-b567-70f17d992b75",
  "source": "ManualTest",
  "stackTrace": "  at System.Environment.get_StackTrace () [0x00000] in <3c470575843b432e876313222d20c5ed>:0 \n  at Diagnostics.CrashReporter.Test () [0x00001] in /Users/ardaerbaharli/nnp3/Assets/Scripts/Diagnostics/CrashReporter.cs:320 \n  at System.Reflection.RuntimeMethodInfo.InternalInvoke (System.Reflection.RuntimeMethodInfo , System.Object , System.Object[] , System.Exception& ) [0x00000] in <3c470575843b432e876313222d20c5ed>:0 \n  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <3c470575843b432e876313222d20c5ed>:0 \n  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <3c470575843b432e876313222d20c5ed>:0 \n  at NaughtyAttributes.Editor.NaughtyEditorGUI.Button (UnityEngine.Object target, System.Reflection.MethodInfo methodInfo) [0x00142] in ./Library/PackageCache/com.dbrizov.naughtyattributes@8a8fa5a9659a/Scripts/Editor/Utility/NaughtyEditorGUI.cs:167 \n  at NaughtyAttributes.Editor.NaughtyInspector.DrawButtons (System.Boolean drawHeader) [0x00066] in ./Library/PackageCache/com.dbrizov.naughtyattributes@8a8fa5a9659a/Scripts/Editor/NaughtyInspector.cs:188 \n  at NaughtyAttributes.Editor.NaughtyInspector.OnInspectorGUI () [0x00065] in ./Library/PackageCache/com.dbrizov.naughtyattributes@8a8fa5a9659a/Scripts/Editor/NaughtyInspector.cs:52 \n  at UnityEditor.UIElements.InspectorElement+<>c__DisplayClass81_0.<CreateInspectorElementUsingIMGUI>b__2 () [0x0026e] in /Users/bokken/build/output/unity/unity/Editor/Mono/UIElements/Inspector/InspectorElement.cs:782 \n  at UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize, System.Action onGUIHandler, System.Boolean canAffectFocus) [0x0024c] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:406 \n  at UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect, System.Action onGUIHandler, System.Boolean canAffectFocus) [0x000c1] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:731 \n  at UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, System.Action onGUIHandler, System.Boolean canAffectFocus) [0x00015] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:701 \n  at UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, System.Boolean canAffectFocus) [0x00001] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:694 \n  at UnityEngine.UIElements.IMGUIContainer.SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase evt, System.Boolean canAffectFocus, System.Boolean verifyBounds) [0x00022] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:654 \n  at UnityEngine.UIElements.IMGUIContainer.SendEventToIMGUI (UnityEngine.UIElements.EventBase evt, System.Boolean canAffectFocus, System.Boolean verifyBounds) [0x0012a] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:643 \n  at UnityEngine.UIElements.IMGUIContainer.HandleEventBubbleUp (UnityEngine.UIElements.EventBase evt) [0x00001] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:795 \n  at UnityEngine.UIElements.CallbackEventHandler.HandleEventBubbleUpInternal (UnityEngine.UIElements.EventBase evt) [0x00000] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventHandler.cs:333 \n  at UnityEngine.UIElements.EventDispatchUtilities.HandleEvent_BubbleUpHandleEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement element, System.Boolean disabled) [0x00022] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:408 \n  at UnityEngine.UIElements.EventDispatchUtilities.HandleEvent_BubbleUpAllDefaultActions (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement element, System.Boolean disabled, System.Boolean isCapturingTarget) [0x0003a] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:421 \n  at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x0026d] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:304 \n  at UnityEngine.UIElements.EventDispatchUtilities.PropagateEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00022] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:65 \n  at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElement (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId) [0x000a6] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:594 \n  at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x00001] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:545 \n  at UnityEngine.UIElements.PointerUpEvent.Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00001] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1642 \n  at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00072] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:419 \n  at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00049] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:215 \n  at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001c] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:639 \n  at UnityEngine.UIElements.UIElementsUtility.DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00136] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/UIElementsUtility.cs:543 \n  at UnityEngine.UIElements.UIElementsUtility.UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr, System.Boolean& eventHandled) [0x0007f] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/UIElementsUtility.cs:243 \n  at UnityEngine.UIElements.UIEventRegistration.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) [0x0001a] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/UIElementsUtility.cs:78 \n  at UnityEngine.UIElements.UIEventRegistration+<>c.<.cctor>b__1_2 (System.Int32 i, System.IntPtr ptr) [0x00001] in /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/UIElementsUtility.cs:32 \n  at UnityEngine.GUIUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr, System.Boolean& result) [0x00083] in /Users/bokken/build/output/unity/unity/Modules/IMGUI/GUIUtility.cs:224 ",
  "timestampUtc": "2025-12-07T10:52:37.2812400Z",
  "unityVersion": "6000.2.9f1",
  "uptime": 17.955764770507812
}
20251201T120934189061Z_10f173bc6a8949d7aca8bc8905e59090.json ID: 10f173bc6a8949d7aca8bc8905e59090
NNP3
Resolved
2025-12-01 12:09:34 UTC
Open log
View JSON payload
{
  "_rawGameName": "NNP3",
  "appVersion": "0.1",
  "deviceModel": "Xiaomi 2405CRPFDG",
  "gameId": "384d42e59c59485ca42c6741a1118ae6",
  "gameName": "NNP3",
  "gameSlug": "nnp3",
  "logType": "Exception",
  "message": "DirectoryNotFoundException: Could not find a part of the path \"/storage/emulated/0/Android/data/com.HelloEscape.NNP3/files/NNP3_UserData/UserData_wapi/thdu_638996767978531750.json\".",
  "operatingSystem": "Android OS 14 / API-34 (UKQ1.240116.001/V816.0.10.0.UNSEUXM)",
  "platform": "Android",
  "reportId": "10f173bc6a8949d7aca8bc8905e59090",
  "sceneName": "Intro",
  "sessionId": "91393f6a-9e6c-4bad-9115-e0c6f3bcbe61",
  "source": "UnityLog",
  "stackTrace": "System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) (at <00000000000000000000000000000000>:0)\nSystem.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) (at <00000000000000000000000000000000>:0)\nSystem.IO.File.AsyncStreamWriter (System.String path, System.Text.Encoding encoding, System.Boolean append) (at <00000000000000000000000000000000>:0)\nSystem.IO.File.WriteAllTextAsync (System.String path, System.String contents, System.Text.Encoding encoding, System.Threading.CancellationToken cancellationToken) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync (DataManagers.UserData data) (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync (DataManagers.UserData data) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync () (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nUnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel+ButtonState& button, UnityEngine.EventSystems.PointerEventData eventData) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointer (UnityEngine.InputSystem.UI.PointerModel& state) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.Process () (at <00000000000000000000000000000000>:0)\n--- End of stack trace from previous location where exception was thrown ---\nDataManagers.UserDataManager.SaveDataAsync () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync () (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nUnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel+ButtonState& button, UnityEngine.EventSystems.PointerEventData eventData) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointer (UnityEngine.InputSystem.UI.PointerModel& state) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.Process () (at <00000000000000000000000000000000>:0)\n--- End of stack trace from previous location where exception was thrown ---\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nUnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel+ButtonState& button, UnityEngine.EventSystems.PointerEventData eventData) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointer (UnityEngine.InputSystem.UI.PointerModel& state) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.Process () (at <00000000000000000000000000000000>:0)\n--- End of stack trace from previous location where exception was thrown ---\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nUnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel+ButtonState& button, UnityEngine.EventSystems.PointerEventData eventData) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointer (UnityEngine.InputSystem.UI.PointerModel& state) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.Process () (at <00000000000000000000000000000000>:0)\n--- End of stack trace from previous location where exception was thrown ---\nSystem.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.<ThrowAsync>b__7_0 (System.Object state) (at <00000000000000000000000000000000>:0)\nUnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.UnitySynchronizationContext.Exec () (at <00000000000000000000000000000000>:0)\n",
  "timestampUtc": "2025-11-25T14:13:17.8904980Z",
  "unityVersion": "6000.2.9f1",
  "uptime": 1631.71484375,
  "zone": "PreLoading"
}
20251201T120934077009Z_01e73828660245e0afd309c5cac34c32.json ID: 01e73828660245e0afd309c5cac34c32
NNP3
Resolved
2025-12-01 12:09:34 UTC
Open log
View JSON payload
{
  "_rawGameName": "NNP3",
  "appVersion": "0.1",
  "deviceModel": "Xiaomi 2405CRPFDG",
  "gameId": "384d42e59c59485ca42c6741a1118ae6",
  "gameName": "NNP3",
  "gameSlug": "nnp3",
  "logType": "Exception",
  "message": "DirectoryNotFoundException: Could not find a part of the path \"/storage/emulated/0/Android/data/com.HelloEscape.NNP3/files/NNP3_UserData/UserData_wapi/thdu_638996768108462050.json\".",
  "operatingSystem": "Android OS 14 / API-34 (UKQ1.240116.001/V816.0.10.0.UNSEUXM)",
  "platform": "Android",
  "reportId": "01e73828660245e0afd309c5cac34c32",
  "sceneName": "Intro",
  "sessionId": "91393f6a-9e6c-4bad-9115-e0c6f3bcbe61",
  "source": "UnityLog",
  "stackTrace": "System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) (at <00000000000000000000000000000000>:0)\nSystem.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) (at <00000000000000000000000000000000>:0)\nSystem.IO.File.AsyncStreamWriter (System.String path, System.Text.Encoding encoding, System.Boolean append) (at <00000000000000000000000000000000>:0)\nSystem.IO.File.WriteAllTextAsync (System.String path, System.String contents, System.Text.Encoding encoding, System.Threading.CancellationToken cancellationToken) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync (DataManagers.UserData data) (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync (DataManagers.UserData data) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync () (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nUnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel+ButtonState& button, UnityEngine.EventSystems.PointerEventData eventData) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointer (UnityEngine.InputSystem.UI.PointerModel& state) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.Process () (at <00000000000000000000000000000000>:0)\n--- End of stack trace from previous location where exception was thrown ---\nDataManagers.UserDataManager.SaveDataAsync () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync () (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nUnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel+ButtonState& button, UnityEngine.EventSystems.PointerEventData eventData) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointer (UnityEngine.InputSystem.UI.PointerModel& state) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.Process () (at <00000000000000000000000000000000>:0)\n--- End of stack trace from previous location where exception was thrown ---\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nUnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel+ButtonState& button, UnityEngine.EventSystems.PointerEventData eventData) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointer (UnityEngine.InputSystem.UI.PointerModel& state) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.Process () (at <00000000000000000000000000000000>:0)\n--- End of stack trace from previous location where exception was thrown ---\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nUnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel+ButtonState& button, UnityEngine.EventSystems.PointerEventData eventData) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointer (UnityEngine.InputSystem.UI.PointerModel& state) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.Process () (at <00000000000000000000000000000000>:0)\n--- End of stack trace from previous location where exception was thrown ---\nSystem.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.<ThrowAsync>b__7_0 (System.Object state) (at <00000000000000000000000000000000>:0)\nUnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.UnitySynchronizationContext.Exec () (at <00000000000000000000000000000000>:0)\n",
  "timestampUtc": "2025-11-25T14:13:30.8571930Z",
  "unityVersion": "6000.2.9f1",
  "uptime": 1644.67822265625,
  "zone": "PreLoading"
}
20251201T094919129426Z_fdbb38ad68eb4ac7a74ca4764a93c760.json ID: fdbb38ad68eb4ac7a74ca4764a93c760
NNP3
Resolved
2025-12-01 09:49:19 UTC
Open log
View JSON payload
{
  "_rawGameName": "NNP3",
  "appVersion": "0.1",
  "deviceModel": "samsung SM-T733",
  "gameId": "384d42e59c59485ca42c6741a1118ae6",
  "gameName": "NNP3",
  "gameSlug": "nnp3",
  "logType": "Exception",
  "message": "DirectoryNotFoundException: Could not find a part of the path \"/storage/emulated/0/Android/data/com.HelloEscape.NNP3/files/NNP3_UserData/UserData_PAUV/CDDM_638996772994163690.json\".",
  "operatingSystem": "Android OS 14 / API-34 (UP1A.231005.007/T733XXU5DWL5)",
  "platform": "Android",
  "reportId": "fdbb38ad68eb4ac7a74ca4764a93c760",
  "sceneName": "Intro",
  "sessionId": "cc8d84dd-94ae-466d-b778-a67562921629",
  "source": "UnityLog",
  "stackTrace": "System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) (at <00000000000000000000000000000000>:0)\nSystem.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) (at <00000000000000000000000000000000>:0)\nSystem.IO.File.AsyncStreamWriter (System.String path, System.Text.Encoding encoding, System.Boolean append) (at <00000000000000000000000000000000>:0)\nSystem.IO.File.WriteAllTextAsync (System.String path, System.String contents, System.Text.Encoding encoding, System.Threading.CancellationToken cancellationToken) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync (DataManagers.UserData data) (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync (DataManagers.UserData data) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync () (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nUnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel+ButtonState& button, UnityEngine.EventSystems.PointerEventData eventData) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointer (UnityEngine.InputSystem.UI.PointerModel& state) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.Process () (at <00000000000000000000000000000000>:0)\n--- End of stack trace from previous location where exception was thrown ---\nDataManagers.UserDataManager.SaveDataAsync () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync () (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nUnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel+ButtonState& button, UnityEngine.EventSystems.PointerEventData eventData) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointer (UnityEngine.InputSystem.UI.PointerModel& state) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.Process () (at <00000000000000000000000000000000>:0)\n--- End of stack trace from previous location where exception was thrown ---\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nUnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel+ButtonState& button, UnityEngine.EventSystems.PointerEventData eventData) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointer (UnityEngine.InputSystem.UI.PointerModel& state) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.Process () (at <00000000000000000000000000000000>:0)\n--- End of stack trace from previous location where exception was thrown ---\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nUnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel+ButtonState& button, UnityEngine.EventSystems.PointerEventData eventData) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointer (UnityEngine.InputSystem.UI.PointerModel& state) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.Process () (at <00000000000000000000000000000000>:0)\n--- End of stack trace from previous location where exception was thrown ---\nSystem.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.<ThrowAsync>b__7_0 (System.Object state) (at <00000000000000000000000000000000>:0)\nUnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.UnitySynchronizationContext.Exec () (at <00000000000000000000000000000000>:0)\n",
  "timestampUtc": "2025-11-25T14:21:39.4232780Z",
  "unityVersion": "6000.2.9f1",
  "uptime": 2086.8212890625,
  "zone": "PreLoading"
}
20251201T094919095249Z_fba1e2c221874f8ab2bfddab29851e5c.json ID: fba1e2c221874f8ab2bfddab29851e5c
NNP3
Resolved
2025-12-01 09:49:19 UTC
Open log
View JSON payload
{
  "_rawGameName": "NNP3",
  "appVersion": "0.1",
  "deviceModel": "samsung SM-T733",
  "gameId": "384d42e59c59485ca42c6741a1118ae6",
  "gameName": "NNP3",
  "gameSlug": "nnp3",
  "logType": "Exception",
  "message": "DirectoryNotFoundException: Could not find a part of the path \"/storage/emulated/0/Android/data/com.HelloEscape.NNP3/files/NNP3_UserData/UserData_PAUV/CDDM_638996772949080810.json\".",
  "operatingSystem": "Android OS 14 / API-34 (UP1A.231005.007/T733XXU5DWL5)",
  "platform": "Android",
  "reportId": "fba1e2c221874f8ab2bfddab29851e5c",
  "sceneName": "Intro",
  "sessionId": "cc8d84dd-94ae-466d-b778-a67562921629",
  "source": "UnityLog",
  "stackTrace": "System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) (at <00000000000000000000000000000000>:0)\nSystem.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) (at <00000000000000000000000000000000>:0)\nSystem.IO.File.AsyncStreamWriter (System.String path, System.Text.Encoding encoding, System.Boolean append) (at <00000000000000000000000000000000>:0)\nSystem.IO.File.WriteAllTextAsync (System.String path, System.String contents, System.Text.Encoding encoding, System.Threading.CancellationToken cancellationToken) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync (DataManagers.UserData data) (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync (DataManagers.UserData data) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync () (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nUnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel+ButtonState& button, UnityEngine.EventSystems.PointerEventData eventData) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointer (UnityEngine.InputSystem.UI.PointerModel& state) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.Process () (at <00000000000000000000000000000000>:0)\n--- End of stack trace from previous location where exception was thrown ---\nDataManagers.UserDataManager.SaveDataAsync () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync () (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nUnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel+ButtonState& button, UnityEngine.EventSystems.PointerEventData eventData) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointer (UnityEngine.InputSystem.UI.PointerModel& state) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.Process () (at <00000000000000000000000000000000>:0)\n--- End of stack trace from previous location where exception was thrown ---\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nUnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel+ButtonState& button, UnityEngine.EventSystems.PointerEventData eventData) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointer (UnityEngine.InputSystem.UI.PointerModel& state) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.Process () (at <00000000000000000000000000000000>:0)\n--- End of stack trace from previous location where exception was thrown ---\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nUnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel+ButtonState& button, UnityEngine.EventSystems.PointerEventData eventData) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointer (UnityEngine.InputSystem.UI.PointerModel& state) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.Process () (at <00000000000000000000000000000000>:0)\n--- End of stack trace from previous location where exception was thrown ---\nSystem.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.<ThrowAsync>b__7_0 (System.Object state) (at <00000000000000000000000000000000>:0)\nUnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.UnitySynchronizationContext.Exec () (at <00000000000000000000000000000000>:0)\n",
  "timestampUtc": "2025-11-25T14:21:34.9146300Z",
  "unityVersion": "6000.2.9f1",
  "uptime": 2082.3125,
  "zone": "PreLoading"
}
20251201T094919063188Z_d07550993b9c4435accac401496b4b91.json ID: d07550993b9c4435accac401496b4b91
NNP3
Resolved
2025-12-01 09:49:19 UTC
Open log
View JSON payload
{
  "_rawGameName": "NNP3",
  "appVersion": "0.1",
  "deviceModel": "samsung SM-T733",
  "gameId": "384d42e59c59485ca42c6741a1118ae6",
  "gameName": "NNP3",
  "gameSlug": "nnp3",
  "logType": "Exception",
  "message": "DirectoryNotFoundException: Could not find a part of the path \"/storage/emulated/0/Android/data/com.HelloEscape.NNP3/files/NNP3_UserData/UserData_PAUV/CDDM_638996773218102210.json\".",
  "operatingSystem": "Android OS 14 / API-34 (UP1A.231005.007/T733XXU5DWL5)",
  "platform": "Android",
  "reportId": "d07550993b9c4435accac401496b4b91",
  "sceneName": "Intro",
  "sessionId": "5d3e2d0d-3e14-402b-8dc0-c96655fe2274",
  "source": "UnityLog",
  "stackTrace": "System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) (at <00000000000000000000000000000000>:0)\nSystem.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) (at <00000000000000000000000000000000>:0)\nSystem.IO.File.AsyncStreamWriter (System.String path, System.Text.Encoding encoding, System.Boolean append) (at <00000000000000000000000000000000>:0)\nSystem.IO.File.WriteAllTextAsync (System.String path, System.String contents, System.Text.Encoding encoding, System.Threading.CancellationToken cancellationToken) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync (DataManagers.UserData data) (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync (DataManagers.UserData data) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync () (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nUnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel+ButtonState& button, UnityEngine.EventSystems.PointerEventData eventData) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointer (UnityEngine.InputSystem.UI.PointerModel& state) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.Process () (at <00000000000000000000000000000000>:0)\n--- End of stack trace from previous location where exception was thrown ---\nDataManagers.UserDataManager.SaveDataAsync () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync () (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nUnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel+ButtonState& button, UnityEngine.EventSystems.PointerEventData eventData) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointer (UnityEngine.InputSystem.UI.PointerModel& state) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.Process () (at <00000000000000000000000000000000>:0)\n--- End of stack trace from previous location where exception was thrown ---\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nUnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel+ButtonState& button, UnityEngine.EventSystems.PointerEventData eventData) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointer (UnityEngine.InputSystem.UI.PointerModel& state) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.Process () (at <00000000000000000000000000000000>:0)\n--- End of stack trace from previous location where exception was thrown ---\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nUnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel+ButtonState& button, UnityEngine.EventSystems.PointerEventData eventData) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointer (UnityEngine.InputSystem.UI.PointerModel& state) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.Process () (at <00000000000000000000000000000000>:0)\n--- End of stack trace from previous location where exception was thrown ---\nSystem.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.<ThrowAsync>b__7_0 (System.Object state) (at <00000000000000000000000000000000>:0)\nUnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.UnitySynchronizationContext.Exec () (at <00000000000000000000000000000000>:0)\n",
  "timestampUtc": "2025-11-25T14:22:01.8215840Z",
  "unityVersion": "6000.2.9f1",
  "uptime": 16.65872573852539,
  "zone": "PreLoading"
}
20251201T094919028012Z_b44a356e15d44b60a1249cde9ffe94ac.json ID: b44a356e15d44b60a1249cde9ffe94ac
NNP3
Resolved
2025-12-01 09:49:19 UTC
Open log
View JSON payload
{
  "_rawGameName": "NNP3",
  "appVersion": "0.1",
  "deviceModel": "samsung SM-T733",
  "gameId": "384d42e59c59485ca42c6741a1118ae6",
  "gameName": "NNP3",
  "gameSlug": "nnp3",
  "logType": "Exception",
  "message": "DirectoryNotFoundException: Could not find a part of the path \"/storage/emulated/0/Android/data/com.HelloEscape.NNP3/files/NNP3_UserData/UserData_PAUV/CDDM_638996773268173740.json\".",
  "operatingSystem": "Android OS 14 / API-34 (UP1A.231005.007/T733XXU5DWL5)",
  "platform": "Android",
  "reportId": "b44a356e15d44b60a1249cde9ffe94ac",
  "sceneName": "Intro",
  "sessionId": "5d3e2d0d-3e14-402b-8dc0-c96655fe2274",
  "source": "UnityLog",
  "stackTrace": "System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) (at <00000000000000000000000000000000>:0)\nSystem.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) (at <00000000000000000000000000000000>:0)\nSystem.IO.File.AsyncStreamWriter (System.String path, System.Text.Encoding encoding, System.Boolean append) (at <00000000000000000000000000000000>:0)\nSystem.IO.File.WriteAllTextAsync (System.String path, System.String contents, System.Text.Encoding encoding, System.Threading.CancellationToken cancellationToken) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync (DataManagers.UserData data) (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync (DataManagers.UserData data) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync () (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nUnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel+ButtonState& button, UnityEngine.EventSystems.PointerEventData eventData) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointer (UnityEngine.InputSystem.UI.PointerModel& state) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.Process () (at <00000000000000000000000000000000>:0)\n--- End of stack trace from previous location where exception was thrown ---\nDataManagers.UserDataManager.SaveDataAsync () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync () (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nUnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel+ButtonState& button, UnityEngine.EventSystems.PointerEventData eventData) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointer (UnityEngine.InputSystem.UI.PointerModel& state) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.Process () (at <00000000000000000000000000000000>:0)\n--- End of stack trace from previous location where exception was thrown ---\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nUnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel+ButtonState& button, UnityEngine.EventSystems.PointerEventData eventData) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointer (UnityEngine.InputSystem.UI.PointerModel& state) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.Process () (at <00000000000000000000000000000000>:0)\n--- End of stack trace from previous location where exception was thrown ---\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nUnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel+ButtonState& button, UnityEngine.EventSystems.PointerEventData eventData) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointer (UnityEngine.InputSystem.UI.PointerModel& state) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.Process () (at <00000000000000000000000000000000>:0)\n--- End of stack trace from previous location where exception was thrown ---\nSystem.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.<ThrowAsync>b__7_0 (System.Object state) (at <00000000000000000000000000000000>:0)\nUnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.UnitySynchronizationContext.Exec () (at <00000000000000000000000000000000>:0)\n",
  "timestampUtc": "2025-11-25T14:22:06.8254090Z",
  "unityVersion": "6000.2.9f1",
  "uptime": 21.662464141845703,
  "zone": "PreLoading"
}
20251201T094918994416Z_964e1ccf542641078ed89aa7932ef2e2.json ID: 964e1ccf542641078ed89aa7932ef2e2
NNP3
Resolved
2025-12-01 09:49:18 UTC
Open log
View JSON payload
{
  "_rawGameName": "NNP3",
  "appVersion": "0.1",
  "deviceModel": "samsung SM-T733",
  "gameId": "384d42e59c59485ca42c6741a1118ae6",
  "gameName": "NNP3",
  "gameSlug": "nnp3",
  "logType": "Exception",
  "message": "DirectoryNotFoundException: Could not find a part of the path \"/storage/emulated/0/Android/data/com.HelloEscape.NNP3/files/NNP3_UserData/UserData_PAUV/CDDM_638996772945409050.json\".",
  "operatingSystem": "Android OS 14 / API-34 (UP1A.231005.007/T733XXU5DWL5)",
  "platform": "Android",
  "reportId": "964e1ccf542641078ed89aa7932ef2e2",
  "sceneName": "Intro",
  "sessionId": "cc8d84dd-94ae-466d-b778-a67562921629",
  "source": "UnityLog",
  "stackTrace": "System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) (at <00000000000000000000000000000000>:0)\nSystem.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) (at <00000000000000000000000000000000>:0)\nSystem.IO.File.AsyncStreamWriter (System.String path, System.Text.Encoding encoding, System.Boolean append) (at <00000000000000000000000000000000>:0)\nSystem.IO.File.WriteAllTextAsync (System.String path, System.String contents, System.Text.Encoding encoding, System.Threading.CancellationToken cancellationToken) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync (DataManagers.UserData data) (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync (DataManagers.UserData data) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync () (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nUnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel+ButtonState& button, UnityEngine.EventSystems.PointerEventData eventData) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointer (UnityEngine.InputSystem.UI.PointerModel& state) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.Process () (at <00000000000000000000000000000000>:0)\n--- End of stack trace from previous location where exception was thrown ---\nDataManagers.UserDataManager.SaveDataAsync () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync () (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nUnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel+ButtonState& button, UnityEngine.EventSystems.PointerEventData eventData) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointer (UnityEngine.InputSystem.UI.PointerModel& state) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.Process () (at <00000000000000000000000000000000>:0)\n--- End of stack trace from previous location where exception was thrown ---\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nUnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel+ButtonState& button, UnityEngine.EventSystems.PointerEventData eventData) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointer (UnityEngine.InputSystem.UI.PointerModel& state) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.Process () (at <00000000000000000000000000000000>:0)\n--- End of stack trace from previous location where exception was thrown ---\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nUnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel+ButtonState& button, UnityEngine.EventSystems.PointerEventData eventData) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointer (UnityEngine.InputSystem.UI.PointerModel& state) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.Process () (at <00000000000000000000000000000000>:0)\n--- End of stack trace from previous location where exception was thrown ---\nSystem.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.<ThrowAsync>b__7_0 (System.Object state) (at <00000000000000000000000000000000>:0)\nUnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.UnitySynchronizationContext.Exec () (at <00000000000000000000000000000000>:0)\n",
  "timestampUtc": "2025-11-25T14:21:34.5481500Z",
  "unityVersion": "6000.2.9f1",
  "uptime": 2081.946044921875,
  "zone": "PreLoading"
}
20251201T094918960467Z_6650d7531969481597e6d17b25237828.json ID: 6650d7531969481597e6d17b25237828
NNP3
Resolved
2025-12-01 09:49:18 UTC
Open log
View JSON payload
{
  "_rawGameName": "NNP3",
  "appVersion": "0.1",
  "deviceModel": "samsung SM-T733",
  "gameId": "384d42e59c59485ca42c6741a1118ae6",
  "gameName": "NNP3",
  "gameSlug": "nnp3",
  "logType": "Exception",
  "message": "DirectoryNotFoundException: Could not find a part of the path \"/storage/emulated/0/Android/data/com.HelloEscape.NNP3/files/NNP3_UserData/UserData_PAUV/CDDM_638996772947076380.json\".",
  "operatingSystem": "Android OS 14 / API-34 (UP1A.231005.007/T733XXU5DWL5)",
  "platform": "Android",
  "reportId": "6650d7531969481597e6d17b25237828",
  "sceneName": "Intro",
  "sessionId": "cc8d84dd-94ae-466d-b778-a67562921629",
  "source": "UnityLog",
  "stackTrace": "System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) (at <00000000000000000000000000000000>:0)\nSystem.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) (at <00000000000000000000000000000000>:0)\nSystem.IO.File.AsyncStreamWriter (System.String path, System.Text.Encoding encoding, System.Boolean append) (at <00000000000000000000000000000000>:0)\nSystem.IO.File.WriteAllTextAsync (System.String path, System.String contents, System.Text.Encoding encoding, System.Threading.CancellationToken cancellationToken) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync (DataManagers.UserData data) (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync (DataManagers.UserData data) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync () (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nUnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel+ButtonState& button, UnityEngine.EventSystems.PointerEventData eventData) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointer (UnityEngine.InputSystem.UI.PointerModel& state) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.Process () (at <00000000000000000000000000000000>:0)\n--- End of stack trace from previous location where exception was thrown ---\nDataManagers.UserDataManager.SaveDataAsync () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync () (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nUnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel+ButtonState& button, UnityEngine.EventSystems.PointerEventData eventData) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointer (UnityEngine.InputSystem.UI.PointerModel& state) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.Process () (at <00000000000000000000000000000000>:0)\n--- End of stack trace from previous location where exception was thrown ---\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nUnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel+ButtonState& button, UnityEngine.EventSystems.PointerEventData eventData) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointer (UnityEngine.InputSystem.UI.PointerModel& state) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.Process () (at <00000000000000000000000000000000>:0)\n--- End of stack trace from previous location where exception was thrown ---\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nUnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel+ButtonState& button, UnityEngine.EventSystems.PointerEventData eventData) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointer (UnityEngine.InputSystem.UI.PointerModel& state) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.Process () (at <00000000000000000000000000000000>:0)\n--- End of stack trace from previous location where exception was thrown ---\nSystem.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.<ThrowAsync>b__7_0 (System.Object state) (at <00000000000000000000000000000000>:0)\nUnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.UnitySynchronizationContext.Exec () (at <00000000000000000000000000000000>:0)\n",
  "timestampUtc": "2025-11-25T14:21:34.7142580Z",
  "unityVersion": "6000.2.9f1",
  "uptime": 2082.1123046875,
  "zone": "PreLoading"
}
20251201T094918928042Z_5bfd4897f43740b5a6a3596bb33e6d27.json ID: 5bfd4897f43740b5a6a3596bb33e6d27
NNP3
Resolved
2025-12-01 09:49:18 UTC
Open log
View JSON payload
{
  "_rawGameName": "NNP3",
  "appVersion": "0.1",
  "deviceModel": "samsung SM-T733",
  "gameId": "384d42e59c59485ca42c6741a1118ae6",
  "gameName": "NNP3",
  "gameSlug": "nnp3",
  "logType": "Exception",
  "message": "DirectoryNotFoundException: Could not find a part of the path \"/storage/emulated/0/Android/data/com.HelloEscape.NNP3/files/NNP3_UserData/UserData_PAUV/CDDM_638996772959765530.json\".",
  "operatingSystem": "Android OS 14 / API-34 (UP1A.231005.007/T733XXU5DWL5)",
  "platform": "Android",
  "reportId": "5bfd4897f43740b5a6a3596bb33e6d27",
  "sceneName": "Intro",
  "sessionId": "cc8d84dd-94ae-466d-b778-a67562921629",
  "source": "UnityLog",
  "stackTrace": "System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) (at <00000000000000000000000000000000>:0)\nSystem.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) (at <00000000000000000000000000000000>:0)\nSystem.IO.File.AsyncStreamWriter (System.String path, System.Text.Encoding encoding, System.Boolean append) (at <00000000000000000000000000000000>:0)\nSystem.IO.File.WriteAllTextAsync (System.String path, System.String contents, System.Text.Encoding encoding, System.Threading.CancellationToken cancellationToken) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync (DataManagers.UserData data) (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync (DataManagers.UserData data) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync () (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nUnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel+ButtonState& button, UnityEngine.EventSystems.PointerEventData eventData) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointer (UnityEngine.InputSystem.UI.PointerModel& state) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.Process () (at <00000000000000000000000000000000>:0)\n--- End of stack trace from previous location where exception was thrown ---\nDataManagers.UserDataManager.SaveDataAsync () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync () (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nUnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel+ButtonState& button, UnityEngine.EventSystems.PointerEventData eventData) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointer (UnityEngine.InputSystem.UI.PointerModel& state) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.Process () (at <00000000000000000000000000000000>:0)\n--- End of stack trace from previous location where exception was thrown ---\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nUnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel+ButtonState& button, UnityEngine.EventSystems.PointerEventData eventData) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointer (UnityEngine.InputSystem.UI.PointerModel& state) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.Process () (at <00000000000000000000000000000000>:0)\n--- End of stack trace from previous location where exception was thrown ---\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nUnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel+ButtonState& button, UnityEngine.EventSystems.PointerEventData eventData) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointer (UnityEngine.InputSystem.UI.PointerModel& state) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.Process () (at <00000000000000000000000000000000>:0)\n--- End of stack trace from previous location where exception was thrown ---\nSystem.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.<ThrowAsync>b__7_0 (System.Object state) (at <00000000000000000000000000000000>:0)\nUnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.UnitySynchronizationContext.Exec () (at <00000000000000000000000000000000>:0)\n",
  "timestampUtc": "2025-11-25T14:21:35.9862480Z",
  "unityVersion": "6000.2.9f1",
  "uptime": 2083.38427734375,
  "zone": "PreLoading"
}
20251201T094918894123Z_4ef0f3d9b0364229b32c347c182eb255.json ID: 4ef0f3d9b0364229b32c347c182eb255
NNP3
Resolved
2025-12-01 09:49:18 UTC
Open log
View JSON payload
{
  "_rawGameName": "NNP3",
  "appVersion": "0.1",
  "deviceModel": "samsung SM-T733",
  "gameId": "384d42e59c59485ca42c6741a1118ae6",
  "gameName": "NNP3",
  "gameSlug": "nnp3",
  "logType": "Exception",
  "message": "DirectoryNotFoundException: Could not find a part of the path \"/storage/emulated/0/Android/data/com.HelloEscape.NNP3/files/NNP3_UserData/UserData_PAUV/CDDM_638996772961439070.json\".",
  "operatingSystem": "Android OS 14 / API-34 (UP1A.231005.007/T733XXU5DWL5)",
  "platform": "Android",
  "reportId": "4ef0f3d9b0364229b32c347c182eb255",
  "sceneName": "Intro",
  "sessionId": "cc8d84dd-94ae-466d-b778-a67562921629",
  "source": "UnityLog",
  "stackTrace": "System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) (at <00000000000000000000000000000000>:0)\nSystem.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) (at <00000000000000000000000000000000>:0)\nSystem.IO.File.AsyncStreamWriter (System.String path, System.Text.Encoding encoding, System.Boolean append) (at <00000000000000000000000000000000>:0)\nSystem.IO.File.WriteAllTextAsync (System.String path, System.String contents, System.Text.Encoding encoding, System.Threading.CancellationToken cancellationToken) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync (DataManagers.UserData data) (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync (DataManagers.UserData data) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync () (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nUnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel+ButtonState& button, UnityEngine.EventSystems.PointerEventData eventData) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointer (UnityEngine.InputSystem.UI.PointerModel& state) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.Process () (at <00000000000000000000000000000000>:0)\n--- End of stack trace from previous location where exception was thrown ---\nDataManagers.UserDataManager.SaveDataAsync () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync () (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nUnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel+ButtonState& button, UnityEngine.EventSystems.PointerEventData eventData) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointer (UnityEngine.InputSystem.UI.PointerModel& state) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.Process () (at <00000000000000000000000000000000>:0)\n--- End of stack trace from previous location where exception was thrown ---\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nUnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel+ButtonState& button, UnityEngine.EventSystems.PointerEventData eventData) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointer (UnityEngine.InputSystem.UI.PointerModel& state) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.Process () (at <00000000000000000000000000000000>:0)\n--- End of stack trace from previous location where exception was thrown ---\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nUnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel+ButtonState& button, UnityEngine.EventSystems.PointerEventData eventData) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointer (UnityEngine.InputSystem.UI.PointerModel& state) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.Process () (at <00000000000000000000000000000000>:0)\n--- End of stack trace from previous location where exception was thrown ---\nSystem.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.<ThrowAsync>b__7_0 (System.Object state) (at <00000000000000000000000000000000>:0)\nUnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.UnitySynchronizationContext.Exec () (at <00000000000000000000000000000000>:0)\n",
  "timestampUtc": "2025-11-25T14:21:36.1504920Z",
  "unityVersion": "6000.2.9f1",
  "uptime": 2083.54833984375,
  "zone": "PreLoading"
}
20251201T094918849419Z_45d808a0b1754d11bc7a5ceb0984ed64.json ID: 45d808a0b1754d11bc7a5ceb0984ed64
NNP3
Resolved
2025-12-01 09:49:18 UTC
Open log
View JSON payload
{
  "_rawGameName": "NNP3",
  "appVersion": "0.1",
  "deviceModel": "samsung SM-T733",
  "gameId": "384d42e59c59485ca42c6741a1118ae6",
  "gameName": "NNP3",
  "gameSlug": "nnp3",
  "logType": "Exception",
  "message": "DirectoryNotFoundException: Could not find a part of the path \"/storage/emulated/0/Android/data/com.HelloEscape.NNP3/files/NNP3_UserData/UserData_PAUV/CDDM_638996773228249350.json\".",
  "operatingSystem": "Android OS 14 / API-34 (UP1A.231005.007/T733XXU5DWL5)",
  "platform": "Android",
  "reportId": "45d808a0b1754d11bc7a5ceb0984ed64",
  "sceneName": "Intro",
  "sessionId": "5d3e2d0d-3e14-402b-8dc0-c96655fe2274",
  "source": "UnityLog",
  "stackTrace": "System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) (at <00000000000000000000000000000000>:0)\nSystem.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) (at <00000000000000000000000000000000>:0)\nSystem.IO.File.AsyncStreamWriter (System.String path, System.Text.Encoding encoding, System.Boolean append) (at <00000000000000000000000000000000>:0)\nSystem.IO.File.WriteAllTextAsync (System.String path, System.String contents, System.Text.Encoding encoding, System.Threading.CancellationToken cancellationToken) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync (DataManagers.UserData data) (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync (DataManagers.UserData data) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync () (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nUnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel+ButtonState& button, UnityEngine.EventSystems.PointerEventData eventData) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointer (UnityEngine.InputSystem.UI.PointerModel& state) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.Process () (at <00000000000000000000000000000000>:0)\n--- End of stack trace from previous location where exception was thrown ---\nDataManagers.UserDataManager.SaveDataAsync () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync () (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nUnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel+ButtonState& button, UnityEngine.EventSystems.PointerEventData eventData) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointer (UnityEngine.InputSystem.UI.PointerModel& state) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.Process () (at <00000000000000000000000000000000>:0)\n--- End of stack trace from previous location where exception was thrown ---\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nUnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel+ButtonState& button, UnityEngine.EventSystems.PointerEventData eventData) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointer (UnityEngine.InputSystem.UI.PointerModel& state) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.Process () (at <00000000000000000000000000000000>:0)\n--- End of stack trace from previous location where exception was thrown ---\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nUnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel+ButtonState& button, UnityEngine.EventSystems.PointerEventData eventData) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointer (UnityEngine.InputSystem.UI.PointerModel& state) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.Process () (at <00000000000000000000000000000000>:0)\n--- End of stack trace from previous location where exception was thrown ---\nSystem.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.<ThrowAsync>b__7_0 (System.Object state) (at <00000000000000000000000000000000>:0)\nUnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.UnitySynchronizationContext.Exec () (at <00000000000000000000000000000000>:0)\n",
  "timestampUtc": "2025-11-25T14:22:02.8358310Z",
  "unityVersion": "6000.2.9f1",
  "uptime": 17.67290687561035,
  "zone": "PreLoading"
}
20251201T094918621724Z_0752221ffc1b45dead5f88976a4fdd8c.json ID: 0752221ffc1b45dead5f88976a4fdd8c
NNP3
Resolved
2025-12-01 09:49:18 UTC
Open log
View JSON payload
{
  "_rawGameName": "NNP3",
  "appVersion": "0.1",
  "deviceModel": "samsung SM-T733",
  "gameId": "384d42e59c59485ca42c6741a1118ae6",
  "gameName": "NNP3",
  "gameSlug": "nnp3",
  "logType": "Exception",
  "message": "DirectoryNotFoundException: Could not find a part of the path \"/storage/emulated/0/Android/data/com.HelloEscape.NNP3/files/NNP3_UserData/UserData_PAUV/CDDM_638996773226566290.json\".",
  "operatingSystem": "Android OS 14 / API-34 (UP1A.231005.007/T733XXU5DWL5)",
  "platform": "Android",
  "reportId": "0752221ffc1b45dead5f88976a4fdd8c",
  "sceneName": "Intro",
  "sessionId": "5d3e2d0d-3e14-402b-8dc0-c96655fe2274",
  "source": "UnityLog",
  "stackTrace": "System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) (at <00000000000000000000000000000000>:0)\nSystem.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) (at <00000000000000000000000000000000>:0)\nSystem.IO.File.AsyncStreamWriter (System.String path, System.Text.Encoding encoding, System.Boolean append) (at <00000000000000000000000000000000>:0)\nSystem.IO.File.WriteAllTextAsync (System.String path, System.String contents, System.Text.Encoding encoding, System.Threading.CancellationToken cancellationToken) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync (DataManagers.UserData data) (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync (DataManagers.UserData data) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync () (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nUnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel+ButtonState& button, UnityEngine.EventSystems.PointerEventData eventData) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointer (UnityEngine.InputSystem.UI.PointerModel& state) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.Process () (at <00000000000000000000000000000000>:0)\n--- End of stack trace from previous location where exception was thrown ---\nDataManagers.UserDataManager.SaveDataAsync () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SaveDataAsync () (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nUnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel+ButtonState& button, UnityEngine.EventSystems.PointerEventData eventData) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointer (UnityEngine.InputSystem.UI.PointerModel& state) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.Process () (at <00000000000000000000000000000000>:0)\n--- End of stack trace from previous location where exception was thrown ---\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nDataManagers.UserDataManager.SetTeamNameAsync (System.String teamName) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nUnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel+ButtonState& button, UnityEngine.EventSystems.PointerEventData eventData) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointer (UnityEngine.InputSystem.UI.PointerModel& state) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.Process () (at <00000000000000000000000000000000>:0)\n--- End of stack trace from previous location where exception was thrown ---\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nSystem.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)\nGameSpecific.Intro.TeamNameEnterPanel.StartButton () (at <00000000000000000000000000000000>:0)\nUnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel+ButtonState& button, UnityEngine.EventSystems.PointerEventData eventData) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointer (UnityEngine.InputSystem.UI.PointerModel& state) (at <00000000000000000000000000000000>:0)\nUnityEngine.InputSystem.UI.InputSystemUIInputModule.Process () (at <00000000000000000000000000000000>:0)\n--- End of stack trace from previous location where exception was thrown ---\nSystem.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.<ThrowAsync>b__7_0 (System.Object state) (at <00000000000000000000000000000000>:0)\nUnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.UnitySynchronizationContext.Exec () (at <00000000000000000000000000000000>:0)\n",
  "timestampUtc": "2025-11-25T14:22:02.6641580Z",
  "unityVersion": "6000.2.9f1",
  "uptime": 17.501209259033203,
  "zone": "PreLoading"
}